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Post by Alex on Jun 21, 2010 15:17:45 GMT
The MadCatz (I know, I know, but they're better now, honestly) official SFIV pads (you can get them in HMV and Game pretty commonly) are really good. Obviously, I've only really been using it so far for SSFIV - but maybe I'll load up a couple of XBLA retro ports and see how well it handles those and report back.
I do know that playing SSFIIHD is massively improved by it over attempting to use the normal 360 controller. Using the analog control for that just isn't that great, and the d-pad is as always a useless piece of rubbish.
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Post by Balls on Jun 21, 2010 15:42:00 GMT
SSFIITHDR is pants with the analogue. On PS3 with the D-pad, though, it's wonderful.
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Aria
Big Time Boomer
One of few stars and many words.
Posts: 410
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Post by Aria on Jun 27, 2010 16:59:55 GMT
I'll be getting this game for PS3, I don't own an Xbox and I don't feel like trying to make the Wiimote work. And I don't own an iPhone.
Speaking of iPhone, why are they selling this game for iPhone? They would probably get better revenue from selling it on the DSi, they already hat a deal with Nintendo anyway and I'm sure more of the targeted audience would be playing a DS anyway since most of the retro-style games end up on that thing anyway.
Either way it would be better than the iPhone. I can't imagine anyone out there is hyping up about an iPhone release. ;D
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legionfan44
Boomer
Friend of the Floating Island
Posts: 61
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Post by legionfan44 on Jul 2, 2010 13:10:19 GMT
I'm looking foward to this game..I just hope Eventually Tails & Knuckles are Playable in Future Episodes.
I'm not really sure what version will be more fun though, the PS3 version or the Wii version.
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Post by madhair60 on Jul 2, 2010 13:16:51 GMT
I may be mistaken, but the iPhone's a remarkably viable and fast-rising games platform now, isn't it?
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Post by Beeth on Jul 2, 2010 13:18:27 GMT
I'm looking foward to this game..I just hope Eventually Tails & Knuckles are Playable in Future Episodes. I'm not really sure what version will be more fun though, the PS3 version or the Wii version. Theoretically, the Wii version, given that you would possibly have a choice of control setup (classic pad or motion control). I'm being ambiguous, though, I haven't read up on it that much, lately, so I wouldn't rely on this comment. More an opinion. At any rate, I'd probably plump for the 360 version, seeing as I get to play it considerably more often. Edit: Stu, you massive turd! Stop beating me with your sneaky sandwich replies! Double edit: Not your fault, I know, but it is remarkably uncanny.
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Post by Retro on Jul 2, 2010 13:51:43 GMT
I may be mistaken, but the iPhone's a remarkably viable and fast-rising games platform now, isn't it? It really is. The only reason it's not hit much higher is down to it entering a market that's dominated by the DS and the fact that iPhones are ridiculously overpriced. However, for those who do have them, it (despite still being outdone by the DS) still has a niche little market of it's own within the larger handheld market overall.
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Post by Sin on Jul 2, 2010 14:53:39 GMT
The iPhones strength in the mobile gaming market has been increasing by more then double per year for the last few years. Eating into the market shares of the PSP and DS which have both dropped. If these trends continue then it could seriously rival Nintendo by as early as mid 2011, although with the release of the 3DS and new iProducts that is difficult to predict.
But anyway, my point is that it would be bad business to not release this series on this iPhone because the market is growing at a very rapid rate, it is currently larger then the PSPs slice.
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Aria
Big Time Boomer
One of few stars and many words.
Posts: 410
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Post by Aria on Jul 6, 2010 17:47:53 GMT
I still think the DS is a better console anyway. Nintendo pretty much founded the handheld industry and their consoles don't break like a Dreamcast. The PSP is a fragile little [censored] and, unless Apple redesigns their product more for gaming, the iPhone isn't even a console. It operates primarily off of touch pad and tilt control which is shoddy anyway when you consider how difficult it is to make such a finicky form of control work smoothly (I base this off of the amount of Wii games that don't do it right and the fact that it's something frequently pointed out in Wii game reviews as a magor issue, whether or not the games in question are successful at utilizing it or not.) and the iPhone isn't the most affordable product out there. Plus, most of the things on the App Store can be played for free on sites like AddictingGames.com, and doesn't the iPhone have an app for that? ;D
Anyway, the PS3/360 version will probably be more fun than the Wii, at least in my opinion, because the only way the Wii would be superior is if you want the motion control, and honestly, I don't think motion control and 'waggling' the controller is a very fun or appropriate way to play a platformer. They seem like they're more meant for button mashing and fast, precise actions to me.
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Post by Emilybee on Jul 6, 2010 20:07:10 GMT
One of the reasons why I bought a DS was because I knew I was getting a handheld console, not anything else. Seriously, thats why I stayed away from the PSP, I don't what a handheld that sings and dances for me because I've already got a i-pod for music and anything else I want.
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Aria
Big Time Boomer
One of few stars and many words.
Posts: 410
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Post by Aria on Jul 6, 2010 21:05:50 GMT
One of the reasons why I bought a DS was because I knew I was getting a handheld console, not anything else. Seriously, thats why I stayed away from the PSP, I don't what a handheld that sings and dances for me because I've already got a i-pod for music and anything else I want. ^ That's my attitude exactly.
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Post by Sin on Jul 6, 2010 21:13:29 GMT
It operates primarily off of touch pad and tilt control which is shoddy anyway when you consider how difficult it is to make such a finicky form of control work smoothly (I base this off of the amount of Wii games that don't do it right and the fact that it's something frequently pointed out in Wii game reviews as a magor issue, whether or not the games in question are successful at utilizing it or not.) I have to disagree with you there. Their is a certain truth in the weakness of the iPhone is the fact that the control scheme is so unique to it that it can be difficult to translate conventional games onto it (which is what I feel this Sonic game may suffer from).
However, as an iPod owner for these last few months I have been nothing but impressed at the accuracy and responsiveness of the touch and tilt controls. To put it simply, the touch screen on the iPhone makes the touch screen on the DS look massively primate and outdated (which is fair enough since the DS is getting on in years now). Nintendo are going to have to really up their game on the 3DS touch screen to compete.
I mean, you are allowed your own opinion to enjoy the DS more, but to downplay the console credentials of the iPhone as a gaming device due to a couple of dodgy Wii game is to do it a disservice, some of the stuff on the iTunes store are really impressive.
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Aria
Big Time Boomer
One of few stars and many words.
Posts: 410
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Post by Aria on Jul 8, 2010 7:40:52 GMT
That's a good point. My own poor choice of words, I guess. I've just never taken a liking to motion control, it's too inaccurate in my experience (which is limited to the Wii and barely a minute of playing some racing game on an iPhone) but I guess if there would be games, and even ports, that are made to accommodate the control of the iPhone, it could go somewhere. (In a general kind of mindset thing, I mean. I'll still never appreciate having to move the screen to play a platformer. ) They say the DSi's touch screen improved... I wouldn't know, the Lite's touch screen, while better than other products of the same gimmick, gives me hell on Phantom Hourglass so I can't imagine playing Sonic 4 with just that would be any fun either. I mostly opt for it in favor of other things because of the D-pad and buttons. ;D
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Post by Emilybee on Jul 11, 2010 10:21:52 GMT
I actually have a mobile phone, an ipod and a DSi, and simply don't have an interest in upgrading because I don't like how the iphone works. As nice as it is, someone already forked out money for those things before it came along anyway(except the DSi).
And unlike many, I'm happy with my mobile. It does EXACTLY what I want - it lets me make calls on the go. And I was given it when I started my college in autumn 2000, it doesn't even have a camera on it. When my bother bought a camera phone he used the camera once to take a photo of his cat as a wall paper... And that was that.
Heck, the DSi has cameras, but I've used them just 5 times. Reason though; I've got a SLR camera worth hundred of pounds that takes better photos. While I can't take the camera some places, whenever I use my DSi camera I end up thinking about how things would look so much better with my SLR.
Yeah, a iphone will do a lot of things... But it still doesn't detour from the fact when Iused my ex-BF's one, it felt like having a book against your face and was about as comfortable as one too. I'm not saying my mobile's more comfortable, but it was made to fit across the face better and has slight indents to shape it.
Yeah... I have no interest in anything for the iphone. Yeah, very handy, very helpful. But even if there best game ever made was on it, there would be a lot of force driving me to buy it.
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Post by Eleonora B.M on Jul 28, 2010 10:10:34 GMT
Oh, well, I suppose we'll just have to hope, like the commentors say, that it will feel like playing at Sonic the hedgehog again for the first time! It surely won't be something special but....mabe it will be nice to kick some time out..
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Post by Juliett. Bravo. Alfa. on Aug 21, 2010 20:13:06 GMT
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Post by ShayMay on Aug 21, 2010 20:17:40 GMT
I'm sure that's the previous build - they're re-doing it from the ground up with different physics, etc. That was the version that was GOING to be released, but they've taken it back and used that as a demo.
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Post by Retro on Aug 21, 2010 20:20:03 GMT
Thats a very bad move on Sega's part. Put out a noticably 'URK' version to the gaming press at one of the worlds biggest game conventions?
Not good for publicity.
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Post by Juliett. Bravo. Alfa. on Aug 21, 2010 20:20:41 GMT
If thats the old build and the final game will play nothing like that: Why take it to Germany?
Edit: As Retro said.
I mean Sonic Adventure 2 played completely differently to the trial version with Phantasy Star Online...
So that Sonic 2: Dimps Edition then?
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Post by ShayMay on Aug 21, 2010 20:23:49 GMT
Maybe they promised it and felt they had to follow up? I dunno, Sega have never been great at decisions. All I know is, there was a version which has been seen, etc. which is not the final version due to complaints about the physics and the level design.
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Post by Badly-Drawn Manchild on Aug 21, 2010 20:36:25 GMT
Yeah, I played it at Summer of Sonic, and I have to say that I was absolutely appalled. The physics were beyond dreadful. Now you're telling me this is not the version they're going with?
Releasing the "broken" version as a demo though is a phenomenally bad move. Then again Sega have a long, sad history of shooting themselves in the foot. With a sawn-off shotgun.
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Post by Beeth on Aug 21, 2010 20:54:08 GMT
John's message: flagged as spam. ;D
But any road, Gordon Bloody Bennett. Those are some awful physics. They've made a complete mess of the spindash technique, I've never seen it slow up as quickly as that. The whole idea is to provide momentum for getting up walls, and they've all but stripped that away. It's not looking good for the development team.
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Post by Tom J on Aug 21, 2010 22:12:04 GMT
I like how someone laughs straight after the cocked-up corkscrew thing.
SPIN SPIN SPIN Jog
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Post by ShayMay on Aug 22, 2010 11:08:27 GMT
Guy talks about physics changes in here. My only problem (as in, problem in theory, I'm still keeping one eyebrow raised) with this is the boss battles. "Almost like playing them for the first time". Why not give us all-new bosses, then it WILL be us playing them for the first time, you pillock? Not like the bosses are what I'm looking forward to or anything... >_>
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Post by Retro on Aug 22, 2010 14:46:49 GMT
That video is from pre-E3, it's long out of date in terms of what we're seeing as Gamescon right now.
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