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Post by Baron Canier on May 6, 2011 16:41:07 GMT
All right, let's see here... THE GOOD: (Or maybe it should be "the salvageable"?) Shinnok: Well, he's on the way so we might as well deal with it. The idea of a fallen Elder God is a good one and does indeed make him a considerable threat when you remember how powerful they're meant to be. Elements of his design are a tad naff, but they were probably brought about by system limitations during MK's jump to 3D graphics (For instance: Shang Tsung was meant to have long, flowing hair, but had to have a ponytail. Kabal was meant to have a trenchcoat etc.). These days that's not an issue, so I really think Shinnok would look better if he were closer to his original design. Y'know how old-man Tsung defies your expectations of what an old man can do? Same thing here. Sure, he doesn't look like a fighter (in fact he...kind of looks like the Emperor from Star Wars) but he can still use his godly powers to kick your arse. He can be good if done correctly. Fujin: Bet this one caught you off-guard, hm? While it's true that I'd never rank Fujin anywhere near the top of my favourite MK guys, I can't help but feel it's a shame that MK's Fujin is so incredibly lacklustre and overlooked, since - in traditional mythology - Raiden and Fujin are one of the greatest duos around. They need to spruce him up a bit to make him visually interesting (leaked DLC confirms that the announcer has a recorded "Fujin" clip, so he's obviously on the way). Make him feel like Raiden's equal, rather than some generic...guy. Kenshi: In the past I've always said that, were they to restructure the MK cast, Kenshi would make a pretty decent lead hero. Though I'd prefer it if they removed his psychic abilities, since they're cheap and unnecessary. One of the few new-era MK guys with any real worth, in my opinion. Sareena: Eeh, maybe. The way people talk about her reminds me of how some Sonic fans swear Honey the Cat is a deep, interesting character. Then again she's certainly got more going for her than most other MK girls and, with a bit of polish, she could have a decent design. Apparently she's meant to have a "true form" that looks like a demon, so there's a Fatality waiting to happen. Onaga: The Dragon King is yet another link in the MK chain of "there's always a bigger fish". A demonic lord enshrined in legend is a neat idea and it built up the sense of threat considerably. However, they did it over the course of multiple games. Could they be bothered to do it all again? And so soon? Then again, they pulled a last-second reveal with Shinnok, so I can see them pulling the same stunt with hints to Onaga's resurrection. Yet if they did that it might cause things to become too unfocused due to the constant influx of new Big Bad villains. Basically: "Do we need him when we could focus on Shao Kahn instead?" Should Onaga return another crucial factor is his design. At the moment he doesn't really stand out. Sure, he's got stature, but not a lot of originality. They need to be more imaginative with him. Bo Rai Cho: I applaud Midway for trying to introduce a comedy character who wasn't Johnny Cage, but this guy's not very impressive. Which is odd, since a chortling, jolly, fat martial arts master sounds really good on paper (the vomit? Eh, not so much). Him being Liu Kang's teacher doesn't make a great deal of sense, sicne they fight nothing alike. Perhaps make him a practitioner of Drunk Kung-Fu? That'd spice things up. There's also the fact that - since the latest Mortal Kombat proved that Johnny can be likable - we don't really need him anymore. Tanya: Generally I find the female MK ninja - outside of Kitana and Mileena - to be pointless, but if they went with this design then I'd be all over it. I'd prefer it if she got her pupils back. Rain: An odd case. His Armageddon redesign was very nice, making him quite distinct from most of the other ninja and giving him a unique flair (I also dig the butterfly knives)...but he's just so pointless and his origins (as a character) encapsualte how annoyingly unprofessional Midway could be sometimes. Meat: Y'know something? Maybe. A massive "Maybe". He could make a decent comedy character (akin to the likes of Mokujin) if they presented him right. I'd prefer it if they made him a blood-drenched skeleton again, rather than yet another buff fighter. Take advantage of his status as a half-dead monster by having him do things like rip his own arm off and whack you with it, or have his spinal column extend and give him a super-headbutt (in MK:A he could use his head like a bowling ball, but that struck me as a tad lame). I imagine him as gibbering, screaming mess, like he's deathly afraid of everyone he meets and so fights them in a blind panic. THE BAD:Motaro: This design was always uninspired. I'm glad he's gone. I mean, I get what they were trying to do ("Our previous sub-bosses all have four arms, why not four legs?") but he really doesn't fit in. Moloch: This guy sort of falls into the same pit. He just sticks out like a sore thumb and visually he's a pretty generic demon. Drahmin: Very dull. I get what they were going for, but they didn't pull it off. Shame, really, since having a decent Oni villain running around would've been neat. Ashrah: Visually she's not a terrible design, but her moves fall between "uninspired" and "ugly". Her lack of a defined personality really doesn't help her case, either. Why keep her around if she's not going to contribute anything? Havik: I kinda like this guy. Or rather, I like what he has the potential to be. Were he to return properly (he gets a reference in Noob Saibot's arcade ending, which is harmless in itself) they would need to really emphasise his "chaos" aspect by having him be a wild card amongst the villainous characters. A real loose cannon. His rivalry with Hotaru (despite the attempted symbolism of "Order vs. Chaos") is somewhat stupid, especially since it means that we'd have to keep Hotaru around. There's also the fact that the ongoing conflict between Earthrealm and Outworld kind of already embodies that struggle anyway. I'd prefer it if that angle of the character was dropped. Oh, another problem: his looks. He doesn't really scream "important". More like "generic grunt you might bump into in a dungeon". So yeah, he's pretty naff now, but he has potential to be decent. THE WORST:Frost: I don't want this character anywhere near Mortal Kombat in this revised timeline. Not only is she a lazy design and made of cardboard, her powers deprive Sub-Zero of his individuality. [censored] her. Rumours of her being in upcoming DLC fill me with dread. Hsu Hao: Nnnnope. Stupid and not the least bit threatening. Chameleon: Pointless. We've enough ninja as it is, thanks. Khameleon: No, I don't care if your backstory is somehow linked to Reptile. You're rubbish. Nitara: Pretty crap, really. All the vampire imagery you could've conjured (or reinvented) and this is the best you've got? Eesh. Li Mei: I hate to repeat myself, but...yeah. Crap. Jarek: Bland as hell in both design and personality. Since we're no doubt keeping Kano around it also means he's unlikely to appear. Hurrah. Kira: Incredibly boring. The only remarkable thing about her is how ugly her face is. Reiko: Boring and rubbish. They'd need to rebuild him from the ground up to make him worthwhile. But then, do you really need him? When you've got a character as awesome and memorable as Quan Chi at your side everyone else is just superfluous. Shujinko: As an "old master" archetype? Eh, he's okay. Just sort of there, really. Having said that? Really don't want to see him again. Calling the guy "Protagonist" wasn't exactly the cusp of wit either, Midway, and the idea of him replacing Liu Kang is laughable. Blaze: Yeah, Blaze doesn't rank very highly in my mind. Granted, they improved his design considerably in MK:A (his DA design is just... crap), but he's overall not a very worthwhile character. You can still make something of yourself by being a roadblock - hey, Goro - but Blaze even fails at that. Hotaru: Boring as sin. Not nearly as much potential as Havik. Giving him a girl's name certainly doesn't help. Kai: Not really needed and really quite forgettable. It's funny how between MK4 and Armageddon his design changed completely, going from a monk-type character to some kind of Quake guy. Rubbish name, too. Dairou: Before posting I double-checked to make sure I hadn't forgotten anyone. This guy slipped through the net completely, which speaks volumes all on its own. Rubbish and unnecessary. Mavado: Awful design, little-to-no personality, pile of cliches. Worthless. Kobra: If they have any sense they'll never mention him again. Darrius: Same goes for this guy. Taven and Daegon: And these guys, too. All dull as dishwater and they contribute nothing to the overall equilibrium of the cast.
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Post by L. T. Dangerous on May 6, 2011 21:56:23 GMT
I want Mokap back. Don't act like he isn't the greatest.
Dairou, Darrius and Hotaru are just sickeningly pointless. If they don't return I won't miss them.
It sucks how a lot of the character design went downhill after the original trilogy. Hopefully everyone will at least be revamped for their returns in the next game.
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Post by Devo DrakeFox on May 6, 2011 22:21:39 GMT
I want Mokap back. Don't act like he isn't the greatest. He's not the greatest. You shut your filth-hole.
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Post by MentalAnalysis on May 6, 2011 22:51:23 GMT
I liked Li Mei...
she was at least pleasant to look at
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Post by Baron Canier on May 7, 2011 19:01:04 GMT
There are screamers in the Krypt. Sure was fun discovering that at two in the morning. It sucks how a lot of the character design went downhill after the original trilogy. Hopefully everyone will at least be revamped for their returns in the next game. The ideal solution would be "scrap all of them" and create a new gang of fighters from scratch, really. There's no real merit in any of their designs or characters, it's far less hassle and means we don't have to tolerate their mediocre mugs stinking up the place. Kenshi's the only exception I can name. He's the only character from the later MK era who I don't dislike in some fashion.
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Post by Devo DrakeFox on May 7, 2011 20:22:13 GMT
[censored]ing hate those screaming goblin things in the Krypt. Whoever put those in is a knob.
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Post by MentalAnalysis on May 8, 2011 0:02:20 GMT
not cool Neatherrealms.....not cool >:C
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Post by Juliett. Bravo. Alfa. on May 8, 2011 15:08:03 GMT
Also:
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Post by Baron Canier on May 8, 2011 15:29:17 GMT
Things that could improve this game:
- The ability to select story chapters. - The ability to scroll from top-to-bottom on the movelist screen, so you can reach the Fatalities faster. - Multiple entrance quips, including 'special' ones that active during specific match-ups (say, Sub-Zero vs. Noob or Sektor vs. Cyrax). - Multiple X-Ray moves (let's say two per character. Three maximum) in order to make things more unpredictable. Is it possible for NetherRealm to add these as DLC?
Petty complaints? Sure. But there aren't any major flaws with this game, so any possbile improvements I can name are going to be minimal.
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Post by Alex on May 8, 2011 19:02:01 GMT
Raiden vs Shao Khan.
Halp?
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Post by Baron Canier on May 8, 2011 19:14:38 GMT
As I said a few pages back: Cheat. Fight like a complete pussy. You need to uppercut him like it's your job.
Jump over Kahn after he gets back up and you'll probably make it. Only one attack - his overhead swing - has a chance of hitting you if your timing is right, which leaves him open to another uppercut to the back. Just make sure you execute the uppercut properly, otherwise you'll just end up slapping Kahn and then he'll turn around and [censored]ing kick you across the screen.
If you want to get some distance, resort to shooting lightning and then backing up. You might cause Kahn to get stuck in loop of taunting you or throwing the occassional spear. If you see him about to hurl his hammer, teleport immediatly and deal him an uppercut. Now that you're close again you can resume the "hop over Kahn, uppercut. Hop over Kahn, uppercut" tactic. If you want to get fancy you can electrocute him, but I generally don't bother.
Sometimes he'll render himself immune after you teleport behind him (even if you do it immediatly. He's crafty like that), so either attempt another teleport, jump over him, or block it. If you're fast enough, that is.
Dignified? No. But it keeps him occupied, which means he can't string together those combos that can wreck your health bar. Don't take this to mean you won't get hit, but it does take off a surprising amount of Kahn's health.
Oh, and X-Ray attacks. Obviously.
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Post by Alex on May 8, 2011 19:20:45 GMT
I was cheating like a [censored], but Raiden is slow and his projectile sucks. Best I was getting was teleporting, kicking, teleporting or jumping back as much as possible and then using Psycho Crusher Raiden's charging attack when Shao Khan attacked or taunted.
He takes sooooo little damage though, that it's becoming a mere fact that he's killing me by getting enough odd hits in before I can piss around enough with my own crappy hax.
Guess I'll just have to make do with the strategy of just keep going until I get lucky...
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Post by Baron Canier on May 8, 2011 19:26:18 GMT
Best I was getting was teleporting, kicking, teleporting or jumping back as much as possible and then using Psycho Crusher Raiden's charging attack when Shao Khan attacked or taunted. Uppercuts generally do more damage than kicks. I think. Raiden's charge...thing isn't a good move to use, since Kahn's recovery is faster than yours and you can be left open. It's also amazing how fast that guy can get his block up sometimes, which leads to disastrous consequences for poor Raiden's bones. Using it on the final boss: Hilarious? Yes. Good tactic? Oh my, no. He takes sooooo little damage though, that it's becoming a mere fact that he's killing me by getting enough odd hits in before I can piss around enough with my own crappy hax. Yeah, that's about the size of it. You just have to scurry around and try to survive, really. Your X-Ray move does what, 14% damage? The man's a monster.
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Post by Baron Canier on May 8, 2011 20:42:54 GMT
Wait, I just thought of something annoying: There are two Sub-Zeroes now and although they have varied playstyles (regular Sub-Zero is a defense-orientated character, whereas his Cyborg counterpart is more offense-orientated) they obviously can't have both in the next game since human Sub-Zero no longer exists. It'll just be Cyber-Zero from the off.
That means that they might re-introduce Frost in the next game in order to restore the original Sub-Zero's playstyle. Which means we have to put up with Frost. [censored].
Blind guess-work you say? Yes, but at the same time I hope I'm wrong.
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Post by Juliett. Bravo. Alfa. on May 8, 2011 22:07:55 GMT
Nah, they'll just ignore it and have Sub Zero being Sub Zero with some cyber extras.
Anyway, they could make Frost have ice powers without the ability to freeze people. You ever been hit with an ice ball?
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Post by Baron Canier on May 8, 2011 22:12:09 GMT
Anyway, they could make Frost have ice powers without the ability to freeze people. You ever been hit with an ice ball? I don't want Frost at all.
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Post by Beeth on May 9, 2011 13:09:05 GMT
Of the more recent characters, may as well add my verdicts: Ashrah: Yes. I like her design, it's nice to see a female character who hasn't been designed with fanservice in ind for a change. Her backstory isn't well developed, but then again they have introduced so many that it's difficult to juggle them. Also, she fights with a kris. I like that weapon, because I share a name with it. Blaze: No. "Hey guys, you remember that fiery bloke from Killer Instinct? Let's make a clone of him and pass it off as our own." Lazy, either way. Bo Rai Cho: Yes. The vomiting aside, an amusing character with a quirky fighting style. Also quite a cheery and likeable persona, which provided a bit of light relief in an otherwise generally dark series. Probably inspired heavily by Shun-Di from VF, though executed better imo. Daegon: No. Generic, very recently introduced and made a main character of in his only appearance thus far, seemingly turning up from nowhere. Wouldn't miss him, but has marginally more potential than Taven I'd say. Dairou: Yes. I was fond of his backstory; a fundamentally good charcter defined a villain by his clan for a single moment of madness. While a secondary storyline, he has potential for development, and I'm biased towards him because he seems to be the most forgotten of the cast. Darrius: No. While also contained within the orderealm storyline, I find him to be a little boring. He's simply written as a defector who happens to be good enough at fighting to appear in the main game. Meh. Drahmin: No. Crap character, looks and plays like a mook, virtually no storyline, abysmal movelist. Frost: No. Basically a female Sub-Zero, no point in having the same style of character twice. Plus everyone else here hates her guts anyway. Fujin: Yes. But only on condition they actually make something of him. He's supposed to be a god, ffs, yet they've barely used or mentioned him since his introduction. Drastically overlooked, I'm kinda biased towards him as well. But it's a close thing. Havik: No. Only introduced to give the Chaos Realm some definition. Works incredibly well in his role, but otherwise is a potential-less, undeveloped character who has little purpose in the core storyline. Hotaru: Yes. I really want to say no, on account of him being a major loathesome git, but he actually has a good thing going; a guy who runs a society to his own idealist views, deluding himself into thinking he's doing good with his oppressive regime. It's actually relatable to real life, which is a rare and unusual thing for MK. Hsu Hao: No. He's essentially just a Village People caricature, "Hsu Hao" did he get greenlighted in the first place? (ba-dum tsch) Jarek: No. I don't know who this is. Sounds like the main character from a Saturday morning high school cartoon. Kai: No. Again, I don't know who this is. Sounds like the main character from a Saturday morning crap anime. Kenshi: Yes. Firstly, he's blind, so the diversity brigade's happy. Secondly, like Cain said he has a whiff of "lead protagonist" about him. Fundementally well designed. Good fight style as well. Kira: No. Generic goth girl ahoy! So there's less fanservice, boo hoo. You have Milenna, what the hell more do you want. Kobra: No. Perhaps as a secondary side character/minion, but not particularly outstanding on his own. Li Mei: No. She isn't even there for any particular reason, she just happened to be caught up in a conflict as far as I gather, and fought for the freedom of her people. Plus she's sinfully boring, and ugly as hell. Mavado: No. Clone of the far superior Kabal. Also distilled cliché in a packet. Add to watering can, apply to flower bed and wait three days. Meat: No. I like the character, but I don't really think he adds anything in particular to the storyline. Beyond a quest to earn an identity/complete body, I don't see where else he could go. Mokap: No. Introduced as a "joke" character. Developers have made no attempt to develop him since. Might make a good "Mokujin" style character, since he's billed as being versed an a very wide range of martial arts, but beyond that, no worth. Moloch: No. Pointless creature boss with unorthodox fighting style. Motaro: No. See above, plus they chopped off two of his legs for no apparent reason. Nitara: No. I like the character, but see little wort and reason for her being there. Actually rather dull, really. In previous years I would've said keep her, and decried that she's underused. On further evaluation though, she isn't really necessary. Onaga: Yes. Having just one villain (Shao Kahn) as the big bad in every game would get rather stagnant. I think it would be a better idea to rotate or rival them every so often. Onaga is one of the better choices imo, especially after his well-executed build up in Deception. Quan Chi: Yes. Absolutely, for the reasons stated above. Rotation of major villains and all. Quan Chi's arguably one of the most developed, it would be a crap idea to get rid of him now. Rain: No. While I appreciate the redesign, he's not well developed, was introduced as a joke character/recolour (the former of which gets rammed down our throats by Midway at every opportunity) and was brought back too late to develop into something meaningful. Reiko: No. Also have little experience of this character. Essentially a generic war general cruelly given a woman's name. No wonder he's not a happy bunny. Sareena: No. Appeared only in one of the Worst Games Of All Time, shoehorned into Armageddon to bulk out an odd space in the roster. Also generic in appearance, though to be fair not quite as generic as others mentioned so far. Shinnok: Yes. Once you get beyond the incredibly naff and poorly judged design, Shinnok has a great deal of potential as a character. Can see him entering the villain rotation if they sort out his ongoing design flaws. Shujinko: No. He's called Main Character in Japanese, for crying out loud. Beyond Deception, he really isn't. I might've had a bit more inclination if they'd kept him at his rather cool middle-age form from Deception though (his form before getting imprisoned by Hotaru, where he enters his final old-age form). Tanya: Yes. On one condtion: They give her her eyes back! And also make her look less evil, i.e. dceptively innocent looking, like she was originally. This is another one of those characters I'm personally biased towards. Taven: No. See Daegon. So that's 10 out of 33. In other words, not a lot of potential, but a few stand out so it's not all bad news. Now's the time to start getting creative with the series really.
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Post by Devo DrakeFox on May 9, 2011 14:33:15 GMT
I'm one the last challenge, and it's seriously pissing me right off! MUST! KILL! EVERYONE!
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Post by Baron Canier on May 9, 2011 21:29:31 GMT
Aah, Beeth. Always a pleasure. Ashrah: Yes. I like her design, it's nice to see a female character who hasn't been designed with fanservice in ind for a change. I agree wholeheartedly. I was kind of disappointed to see they sexed-up Sonya in this recent installment. All right, she always had big boobs and could kill you with her thighs, but at least she maintained the impression of being military. In the new MK? High heels, no bra, no top or anything. What? They could do more with Ashra, yes. But would it perhaps be easier to just make a new, non-fan service female character? Then again, it is nice to see a female character seemingly associated with grace...visually anyway. Her movelist would certainly have to be redone from scratch, since it's ugly and awkward. But then, if they can give Noob Saibot a great movelist they can give one to Ashrah. How's this grab you? Minus the sword, of course. Bo Rai Cho: Yes. The vomiting aside, an amusing character with a quirky fighting style. Also quite a cheery and likeable persona, which provided a bit of light relief in an otherwise generally dark series. Like I said, it sounds really good on paper. I suppose Midway just botched up his execution. Though the vomit certainly didn't help endear him. Fujin: Yes. But only on condition they actually make something of him. He's supposed to be a god, ffs, yet they've barely used or mentioned him since his introduction. Drastically overlooked, I'm kinda biased towards him as well. But it's a close thing. Fujin really should be a more respectable staple of the MK cast. Raiden's equal. I threw something together whilst looking for images of the mythological Fujin. Thoughts?I wanted to make him distinct and instantly recognisable. Havik: No. Only introduced to give the Chaos Realm some definition. Works incredibly well in his role, but otherwise is a potential-less, undeveloped character who has little purpose in the core storyline. Despite what I said above, I actually agree. See, my reason for citing Havik as having potential is that all of Mortal Kombat's high-ranking villains tend to be crafty gits who plan, then make back-up plans and manipulate everyone around them. You've got about three or four villains doing this at the same time, so having a nutjob just leap out of the bushes brandishing an axe and shouting "TO HELL WITH THIS, AMMA KILL YOU AAAALLL!" has some manner of appeal. His design is utter pants, though. The kind of thing you'd give to an army of generic grunts rather than to someone with the grand title of "Cleric of Chaos". In fact, the idea of a place called "the Chaos Realm" having any form of society or structure is kind of odd. You'd think it'd be a place of eternally raging storms (like, Eye of Jupiter-level stuff) and nothing could survive or evolve there. At all. Taking that into account, imagine being told that someone, some thing, had managed to form a kind of deranged intelligence amidst the...well, the chaos of the Chaosrealm. That'd be how I'd pitch Havik. Visually he needs to look disjointed and distorted. Strange. Like he really shouldn't exist. I'll be the first to admit that this is basically making him a completely different character, but this is what I mean when I say "give the half-decent characters an overhaul". Hotaru: Yes. I really want to say no, on account of him being a major loathesome git, but he actually has a good thing going; a guy who runs a society to his own idealist views, deluding himself into thinking he's doing good with his oppressive regime. It's actually relatable to real life, which is a rare and unusual thing for MK. You make a good case. It seems that for both Havik and Hotaru their supposed "rivalry" is the weakest thing about them. Disassociate him from that and emphasise the "My way is the only right way" mindset and you might be on to something. Have him commit sinful acts that he deems are justified in a bid to maintain "order". Spruce up his armour so that it's memorable, too. Heck, if improving it is a problem then he needn't necessarily have to wear armour. It's not as if it's crucial to his character or anything. I reckon he'd look quite snazzy in something like this. Looks professional, yes? His name would really need to be ditched. I mean, the fact that they chose it at all proves they just pointed at a random Asian name and rolled with it. If they're adamant to let him keep a Japanese name (even though he really shouldn't, since he's not from Earth. But whatever) there's no shortage of appropriate ones to choose from: "Hiroto" combines "hiro" (meaning "great" or "command, esteem") with "to" meaning ("to soar"). Sounds romantic and heroic, right? Deceptive! Kazuki combines "kazu" (meaning "harmony". That's pretty close to "order" and it potentially implies forced harmony) with "ki" (meaning "radiance" or "hope"). I quite like that one. Then there's "Kazuko" which, to English ears, sounds a tad more intimidating. It combines "kazu" ("harmony" again) with "ko" (which just means "child"). Hell, those are just some possible names thrown up from a name book I have on the shelf. There could be even better ones. Kenshi: Yes. Firstly, he's blind, so the diversity brigade's happy. Secondly, like Cain said he has a whiff of "lead protagonist" about him. Fundementally well designed. Good fight style as well. Agreed. However, I'd tone down the extent of his psychic powers. They can still be present in his special moves (i.e: he joins his palms together and sends an invisible shunt of ki forwards, knocking the opponent back), just not so that he's too similar to Ermac. One stipulation I'd make is that he only draws the sword for fatalities. Makes it more dramatic. Then again, I suppose the odd swipe wouldn't hurt. Scorpion gets away with it in the new MK. Meat: No. I like the character, but I don't really think he adds anything in particular to the storyline. Beyond a quest to earn an identity/complete body, I don't see where else he could go. Well, in my flash of insanity, I saw Meat as the kind of character who serves as an underling. Akin to how Baraka and Reptile rank amongst the Shao Kahn-based villains (i.e: not very high, but enough that you'd bother to remember them). I didn't see him as needing to acquire a complete body or anything like that. He wouldn't have a "character arc" because he doesn't strictly need one. He's a wimpering, panic-stricken bundle of savage energy and - in my mind - would be played for laughs. Onaga: Yes. Having just one villain (Shao Kahn) as the big bad in every game would get rather stagnant. I think it would be a better idea to rotate or rival them every so often. Onaga is one of the better choices imo, especially after his well-executed build up in Deception. While I can see them bringing Onaga back, I had a thought: in the new Mortal Kombat they make great effort to compare the Elder Gods to dragons, state that the Mortal Kombat tournament was imposed by them and at the end they manifest as dragons to confront Shao Kahn alongside Raiden. The reason I mention this is that the previously given reason for the MK symbol being a dragon was that it was the faction sigil of Onaga the Dragon King. It leads me to guess that they might be trying to sweep Onaga under the rug. I'm probably over-thinking it.
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Post by Alex on May 9, 2011 21:35:03 GMT
Eventually got the better of Shao Khan. Teleport/Uppercut wasn't that reliable, so it turned more into just Teleport/Try to get a Kombo in/Run the [censored] away sort of thing.
Took a few goes before it lucked out, but eventually got it.
Nice conclusion to the story - and definitely has me anxiously looking forward to another installment - but [censored]ing hell that was frustrating. Now to get to MvsC3 and endure the hell of Galactus! >>
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Post by Balls on May 10, 2011 9:56:47 GMT
Not that it's any use to you now, but you could just jump over his head and try to get a flying kick in when his back is turned. And if he doesn't flinch and his back is still turned when you land, uppercut him.
Flawlessly reliable tactic.
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Post by Beeth on May 10, 2011 10:17:51 GMT
They could do more with Ashra, yes. But would it perhaps be easier to just make a new, non-fan service female character? Then again, it is nice to see a female character seemingly associated with grace...visually anyway. Her movelist would certainly have to be redone from scratch, since it's ugly and awkward. But then, if they can give Noob Saibot a great movelist they can give one to Ashrah. How's this grab you? Minus the sword, of course. With the exception of the goth style boots, I like that design, I'd find it to be very suitable to the character. White boots would work better I think, maybe with a black triang-stripe to compliment the rest of the costume. I certainly agree that Ashrah's movelist would be better off re-done, to sit her graceful appearance. I've always had a soft spot for her tbh, she's like the Enya of fighting game characters. I'd say that would be a fair idea. As a whole that proposal would be distinct enough, but at the same time would give a sense of godlike authority much like Raiden. I think it's important that his appearance has "flow" like the wind, if you get that. Besides the mask, I think it largely suits. That'd be how I'd pitch Havik. Visually he needs to look disjointed and distorted. Strange. Like he really shouldn't exist. I'll be the first to admit that this is basically making him a completely different character, but this is what I mean when I say "give the half-decent characters an overhaul". If they were willing to make such developments as you described, this would work rather well. It would be quite a drastic change which would effectively be making them a different character, but hey, he is chaos after all. Can't expect him to stay in one form all the time. You make a good case. It seems that for both Havik and Hotaru their supposed "rivalry" is the weakest thing about them. Disassociate him from that and emphasise the "My way is the only right way" mindset and you might be on to something. Have him commit sinful acts that he deems are justified in a bid to maintain "order". Spruce up his armour so that it's memorable, too. Heck, if improving it is a problem then he needn't necessarily have to wear armour. It's not as if it's crucial to his character or anything. I reckon he'd look quite snazzy in something like this. Looks professional, yes? Hmm, well.... it would be a drastic change of appearance, plus there's something about it that looks a bit too modern, though I can't place it. Possibly the trousers and shoes. The back view (nearest top right) is fantastic, though, I think something capelike along those lines would look potentially very menacing, so long as they didn't err into a "vampire" style with it. Cheers for your input, though.
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Post by Baron Canier on May 10, 2011 10:28:20 GMT
I'd say that would be a fair idea. As a whole that proposal would be distinct enough, but at the same time would give a sense of godlike authority much like Raiden. I think it's important that his appearance has "flow" like the wind, if you get that. Besides the mask, I think it largely suits. The mask was jusy my little nod to the depictions of Raiden (or "Raijin") and Fujin in traditional mythology; they look quite monstrous. I didn't want something covering his entire face, though. Glad you liked it. Maybe I should throw it at Ed Boon's face. If they were willing to make such developments as you described, this would work rather well. It would be quite a drastic change which would effectively be making them a different character, but hey, he is chaos after all. Can't expect him to stay in one form all the time. There's a thought. They could make him the Yoshimitsu of Mortal Kombat. Hmm, well.... it would be a drastic change of appearance, plus there's something about it that looks a bit too modern, though I can't place it. Possibly the trousers and shoes. The back view (nearest top right) is fantastic, though, I think something capelike along those lines would look potentially very menacing, so long as they didn't err into a "vampire" style with it. Well, it certainly helps him appear distinct (from the other cast members) and be memorable. If his footwear is a problem then he can be given some new shoes or something.
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Post by Beeth on May 11, 2011 12:11:11 GMT
Having looked through much of this thread, and much of elsewhere for that matter, I have come to one conclusion at any rate. Nobody remembers Dairou. Here is the poor guy's plight, summarised in a single picture. Every day, somewhere in the world, Dairou is forgotten. He is often left neglected, uncared for, passed over by everyone, and is often left to fend for himself. By donating just 2 space pounds a month, you can help whatshisname to be remembered, offer him salvation from his oblivious existence in bargain bins across the land, and present him with the greatest gift of all: A new chapter of life, and an extra page in the story.
So, wherever you go, whatever you do, please, remember Dairou today.
Thank you.... "YOU KNOW THE ONE! YOU BUY ONE-"*TV off*
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Post by Devo DrakeFox on May 11, 2011 22:31:08 GMT
FINALLY! I beat Challenge 300 and got Mileena's skimpy bandages. There's still some challenges I skipped though, so I'll be going back to those in due course. I've also cleared arcade mode with:-
Sektor Stryker Smoke Scorpion Quan Chi Nightwolf Ermac
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