|
Post by L. T. Dangerous on Nov 30, 2011 18:35:36 GMT
F-Zero GX is my Gamecube racer of choice. My broski.
|
|
|
Post by madhair60 on Nov 30, 2011 20:06:52 GMT
WHAT THE HELL IS THE ALTERNATIVE
|
|
|
Post by projectzuel on Nov 30, 2011 20:21:01 GMT
WHAT THE HELL IS THE ALTERNATIVE Well there are quite a few some good some bad: Wave Race:Blue Storm, Need for Speed Underground, XG3 Extreme G Racing, Burnout 2, Mario Kart Double Dash, Roadkill, Crash Tag Team Racing etc Many are multi-format but so was Riders which is were the converstation stemmed from. F-Zero GX was one, if not my favourite racer of all time. I wondered, since GX is so excellant why weren't they assigned to make Sonic Riders only to discover that the developer, Amusement Vision was mergered back into Sega before Riders release. Sucks.
|
|
|
Post by Juliett. Bravo. Alfa. on Dec 1, 2011 13:46:45 GMT
WHAT THE HELL IS THE ALTERNATIVE PS2 or Xbox. Seriously. The annoying thing is - Gamecube did have a nice joypad for racers (I got Burnout 2 for it). Its just a shame Nintendo cant make them. So yeah Sonic games. I loved Riders. Zero Gravity, less so.
|
|
|
Post by curiousorange on Dec 4, 2011 0:36:27 GMT
The most recent Sonic game I played was Sonic 3D, so my experience is limited to 8- and 16-bit. But that one was enough to put me off. You know where you are with a good run-from-the-left-of-the-stage-to-the-right platformer.
Second worst? Probably those cheap handheld sub-Game Boy things some people had at school (I'm not talking about the Game Gear), where a barely distinguishable Sonic sprite would jump on a badnik and that was all there was to it. Even those handheld Sonic-branded water games where you guide the rings onto the pole were more entertaining.
I still live in about 1995.
|
|