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Post by Warped‽‽‽ on Sept 16, 2008 18:44:24 GMT
I think that's the point Raxadian was sorta also making. That if Silver wasn't a hedgehog, he might sit with people better.
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mark00275
Big Time Boomer
Learner driver on the rampage!
Posts: 433
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Post by mark00275 on Sept 17, 2008 8:14:54 GMT
The problem with Silver is that he is a hedgehog, maybe if he was a chinchilla or an armadillo people would like him more. Marina is great, I think it could work with Tails... like he tries to get to the nameless zone, but ends in Marina island instead, there isn't even any need to use blaze... the robot pirates could just be..well robot pirates. It worked in Rayman 2, right? Fact is, I have no idea who any of these people are because the most recent Sonic game I've played is S3&K, which might make my input invalid. However, I believe that introducing more hedgehogs may induce "Archie syndrome" (not a dig at Archie, just a reference to their echidna population). Sonic has mentioned before he is unique (which I never got, because erm...Amy? ) so too many hedgehogs is a bit daft. Re introducing Turbo etc is fine, but no more new hedgehogs. It's just silly. Every time I hear of new hedgehogs being introduced in the games, I cringe (despite the fact I don't play them). Again, dunno who the other characters are so STC-O would be the first time I saw them, pretty much meaning my opinion of them would depend on how they were written here, not from the games. Like the original STC. Right now, I think they have enough characters to be dealing with without introducing more. I'd be in the same boat as you, having only played a few sonic games after S3&K myself. Having more hedgehogs than there are already would be a bad idea. I suppose 1 reason Amy gets overlooked from Sonic is their difference in abilities etc... I was worried at the start that Amy would just swoon over Sonic but thankfully not much ;D Yes more of the Drakon empire would be good, especially more of the Drakon/ Echnida war or Knuckles in general please
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Post by Raxadian on Oct 20, 2008 14:46:33 GMT
Sonic Cd was supposed to be released before Sonic 2... besides every videogame needs someone that loves the main character.
Back to the topic, Silver can be a great character if STCO re-writes him, like they did with Shadow. Plus I bet the Drakons would be behind him, yeah Thunderbolts again, any problem with that?
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Post by Retro on Oct 20, 2008 16:48:55 GMT
I'd still rather not see another new game character thrown in for a long while at least, and not unless something very meaningful can be found for it. I mean, look at STC history, no game character was put in outside of the originals without large forms of being sure and making it a very dramatic plot event. Knuckles and Chaos for example. And...oh...that was about it.
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Post by metric on Oct 20, 2008 16:56:06 GMT
Silver would be easier to write in than some other characters, if you kept the whole 'raeg my world was destroyed I must kill the evil hedgehog' thing. Special Zone.
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Post by Balls on Oct 20, 2008 17:00:56 GMT
I'd still rather not see another new game character thrown in for a long while at least, and not unless something very meaningful can be found for it. I mean, look at STC history, no game character was put in outside of the originals without large forms of being sure and making it a very dramatic plot event. Knuckles and Chaos for example. And...oh...that was about it. Yeah, but they didn't wait around to do it. Let's face it, to be a credible continuation of STC, there needs to be elements of the games coming in. If it were the real STC, Kitching would have been forced to write adaptions for the games, so you can guarantee that if it was still in print, Shadow, Silver, Blaze and Cream would have all appeared in the comics.
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Post by Beeth on Oct 20, 2008 17:14:59 GMT
Being a biased fan of Silver, I'll say straight away not to write him in just for the fanservice. If someone does get round to including these characters in a well-revised storyline, however long that would take, it would be spot on. I can trust the STC-O lot not to just shoehorn other characters in whenever they feel like it.*
*Even in spite of the fact of Stiv's shameless inclusion of a certain Manic in a mob scene.
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Post by Retro on Oct 20, 2008 17:31:16 GMT
I'd still rather not see another new game character thrown in for a long while at least, and not unless something very meaningful can be found for it. I mean, look at STC history, no game character was put in outside of the originals without large forms of being sure and making it a very dramatic plot event. Knuckles and Chaos for example. And...oh...that was about it. Yeah, but they didn't wait around to do it. Let's face it, to be a credible continuation of STC, there needs to be elements of the games coming in. If it were the real STC, Kitching would have been forced to write adaptions for the games, so you can guarantee that if it was still in print, Shadow, Silver, Blaze and Cream would have all appeared in the comics.Also remember though, we can only get perhaps 4-6 issues per year. That's not as many stories as we might want. If any story is to go in, it has to be carefully considered and implemented rather than just being made "cos it needs another character." I'd rather see a specific story compliment their presence rather than have to base one around them entirely.
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Pitt
Script Hume
Ungrateful Sonic Saxophonist
If Lando dies, I'll destroy your planet!
Posts: 7,007
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Post by Pitt on Oct 20, 2008 19:35:36 GMT
The way I see it, there are two major ways that game characters can be used:
First, and perhaps most obviously, they could appear as the main villain or supporting protagonist in a story or story arc. They would leave the comic when all of the events in question have been dealt with, but there would be a presentation of a good opportunity for their reappearance in the future if it is desired or required.
Second, somewhat less important game characters - such as Emerl, Gamma or another who was only really notable in a single game - could be used in self-contained one or two part stories. They would serve a specific purpose, but not necessarily - maybe preferably - directly correlating to their behaviour in the game, then sod off and stay away.
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Post by Balls on Oct 20, 2008 20:28:54 GMT
Yeah, but they didn't wait around to do it. Let's face it, to be a credible continuation of STC, there needs to be elements of the games coming in. If it were the real STC, Kitching would have been forced to write adaptions for the games, so you can guarantee that if it was still in print, Shadow, Silver, Blaze and Cream would have all appeared in the comics. Also remember though, we can only get perhaps 4-6 issues per year. That's not as many stories as we might want. If any story is to go in, it has to be carefully considered and implemented rather than just being made "cos it needs another character." I'd rather see a specific story compliment their presence rather than have to base one around them entirely. Oh, I understand that. I mean, it would be difficult to have entire arcs built around the new games. You could have a two part Tails or Sonic's World story handling something like Cream, though.
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Post by Retro on Oct 20, 2008 22:07:10 GMT
Aye, that'd make more sense. But still, if there isn't a nessesary reason to use the character when another new one would make a better story, I'd prefer the originality and use Tails as the "Sonic link"
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Post by Knuckles on Oct 20, 2008 23:28:33 GMT
I say STC is packed enough full of undeveloped characters. The full roster of STC cast is huge, villains and heroes alike. Expand more with current characters then introduce new ones.
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Post by plokman on Oct 24, 2008 1:09:22 GMT
I have one character I want to see more of. Ristar! maybe in an origins story showing him fight greedy. (not sure if thats been done in the printed STC as I'm from the USA)
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Post by Feniiku on Oct 24, 2008 8:08:30 GMT
I would still like to see most of the newer characters appear, and a Chronicles adaption could be fun (once the sequel's out so we actually know where they're going with it)
But as has also been said, limited issue space each year doesn't work with introducing new major characters too regularly, since larger arcs are a problem, and it poses the risk of having people forget where the story's going sometimes (heck, I know I do ^_^; )
There are a few undeveloped characters as knuckles says too, and I agree that they should probably be extended on. But you can't keep working on the same characters all the time, since unfortunately it can become a little repetitive, which you need to avoid.
If you don't mind my asking, I know this has probably been answered before but I may have missed it, what causes the long issue waits anyway? Is it because all the artists are volunteers, and often have limited time to work on each issue? Mind if I ask how many active artists there are anyway? Mostly curiosity, you understand XD I dunno how collaborative webcomics work and I'm a nosy git.
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Post by Balls on Oct 24, 2008 8:49:03 GMT
It's the art more than anything. Adamis is the fastest artist there is and even he doesn't hand in anything in under a month.
We all have busy lives to juggle, too, so art has to stand on the sidelines. When I've got nothing else to do, a page can still take me several days.
And people get more than one strip assigned to them at once, which doesn't help. See, there are actually loads of artists, as far as I know, but the only regulars are Adamis, Stiv and Chigs, these days.
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JJ
Script Hume
Bit of a hack, really.
Posts: 4,902
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Post by JJ on Oct 24, 2008 8:50:04 GMT
If you don't mind my asking, I know this has probably been answered before but I may have missed it, what causes the long issue waits anyway? Is it because all the artists are volunteers, and often have limited time to work on each issue? Mind if I ask how many active artists there are anyway? Mostly curiosity, you understand XD I dunno how collaborative webcomics work and I'm a nosy git. Pretty much. I know it looks fairly simple, but every issue is kind of a monumental effort on the part of the artists and designers. The exact number I'm hazy on, but IIRC there's about 15-20 artists. I know you generally see the same talent every issue, but artists are like volcanoes, some laying dormant for eons before becoming active and massacring our villages with hot molten lava raining from the sky. Alright, that was a bad analogy there, forget that one.
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Smithy
Artist Hume
(A Small Borneo Mammal)
Queen of Pig Torture
Posts: 3,387
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Post by Smithy on Oct 24, 2008 11:04:20 GMT
And people get more than one strip assigned to them at once, which doesn't help. See, there are actually loads of artists, as far as I know, but the only regulars are Adamis, Stiv and Chigs, these days. Actually, I believe Mr Chigs isn't a regular artist anymore. Vichama turned out so much harder than I ever could have imagined (I started almost exactly two years ago) even without taking the frequent spanners that life threw in the works along the way into account. Things get in the way, [censored] happens, people get disheartened or distracted, it's quite amazing that anything comes out at all sometimes.
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Tom
Ex-Hume
Hume-who-used-to-think-he-was-in-charge
Posts: 3,786
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Post by Tom on Oct 24, 2008 11:08:15 GMT
And people get more than one strip assigned to them at once, which doesn't help. See, there are actually loads of artists, as far as I know, but the only regulars are Adamis, Stiv and Chigs, these days. Chris is gone. But we've got Jin instead, who is great too.
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Post by Devo DrakeFox on Oct 24, 2008 11:49:12 GMT
In regards to STC characters, I would like to see a fair few re-introduced. Robotnik being top of the list, of course, closely followed by Grimer, Ko-Dorr, and maybe Brutus. Yes, I know Brutus is dead, but he was a robot and he was programmed with Robotnik's brain patterns. Surely he must have had a contingency plan in case his revolt failed? Perhaps he built a backup copy of himself should the original be destroyed?
As for game characters, there aren't really that many newbies that could fit in to the STC-O universe. I suppose Shade and the Nocturnus Clan might, but other than that...
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Post by metric on Oct 24, 2008 13:56:39 GMT
Shade/the Nocturnus would probably fit into STC better than they do original Sega canon, to be blunt.
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Post by Balls on Oct 24, 2008 15:21:49 GMT
And people get more than one strip assigned to them at once, which doesn't help. See, there are actually loads of artists, as far as I know, but the only regulars are Adamis, Stiv and Chigs, these days. Actually, I believe Mr Chigs isn't a regular artist anymore. Vichama turned out so much harder than I ever could have imagined (I started almost exactly two years ago) even without taking the frequent spanners that life threw in the works along the way into account. Things get in the way, [censored] happens, people get disheartened or distracted, it's quite amazing that anything comes out at all sometimes. That's what you get for painting. Although I can paint faster than I can colour with Photoshop... but then my painting's not as detailed or, frankly, good as the Vichama strip.
Oh, that reminds me, if Charles is reading this, I have my first strip finished and I'll send it later. Yay.
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Smithy
Artist Hume
(A Small Borneo Mammal)
Queen of Pig Torture
Posts: 3,387
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Post by Smithy on Oct 24, 2008 17:15:44 GMT
That's what you get for painting. Although I can paint faster than I can colour with Photoshop. Actually I paint it in monochrome and then colour it in photoshop. I'm not particularly fast at either.
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Tom
Ex-Hume
Hume-who-used-to-think-he-was-in-charge
Posts: 3,786
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Post by Tom on Oct 24, 2008 20:26:08 GMT
So get on with it
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Post by plokman on Oct 25, 2008 5:16:38 GMT
I just thought of another one. How about B.O.B. he was sega. I also wouldn't mind an Awsome Possum comic.
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Post by Balls on Oct 25, 2008 8:20:07 GMT
That's what you get for painting. Although I can paint faster than I can colour with Photoshop. Actually I paint it in monochrome and then colour it in photoshop. I'm not particularly fast at either. That's some complex stuff...
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