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Post by Admin Droid on Aug 9, 2004 20:50:00 GMT
Yes, I'm shamelessly ripping off Jamie’s list of games from a while back.
The time has come for the one, the only, the shocking, the controversial, the elitist, the much-hyped: Ed’s top fifty games. In reverse order, expect to read a list of superb games along with memories of years gone by and various comments looking back misty-eyed at the 90s. It’s actually a bit odd. I remember in primary school, most people had four or five games. Six was showing off. Seven was being smarmy. Of course, nowadays people build up massive games collections. But I never really reckoned I’d have played fifty games, let alone been able to choose a top fifty. Ah well...
I might add three reasonably obvious points to remember while reading this list which will unfurl over the coming days and weeks.
1. This is a personal opinion. If you’re upset at the great lack of games from the Jaguar, 32X and X-Box, the reason is that I haven’t played those systems. It may be that the greatest games in the world aren’t on my list, and they probably aren’t. There’s a good chance that this is because I haven’t played them. Plus, if you think my comments about the relative merits of certain companies are occasionally bang out of order: suck it up, Sony fans.
2. I haven’t regularly played games for a long time now. In fact, the games I have played lately have almost exclusively been ports of games from the ‘90s brought onto the Game Boy Advance. I don’t want to slag off modern games because I’m sure there are plenty of modern games that are rather good. But I don’t know too much about them, and I don’t really have the time or inclination to learn about them anyway. Anyone who first picked up a gamepad in 2000 will probably be scratching their heads at most of these choices, and that’s fine. Although it also means there’s a real treasure trove for you to dig into at car boot sales.
3. All animals are equal, but some animals are more equal than others. Mostly I’m rating these games on outright brilliance, but there’s also an element of nostalgia mixed in. Some would not stand the test of time, but nonetheless seem too major to me personally or to gaming generally to omit. If I loved a game age 5 but haven’t been able to play it since, it will still score because I have no more recent experience to disprove my memory.
And now, on with the show!
50. Defenders of Oasis System: Game Gear
I’m a little reluctant to mention Defenders. I’ve spent a lot of time playing it, and have completed it more than once. The characters are fun and memorable, it has good villains and spells (although the silly names are a bit frustrating; if you stop playing for a while, you forget what they all do). The plot, while not exceptional, is good enough, and the game is pretty playable. There are some good secrets too. What bugs about Defenders is the gameplay system common to a ridiculous number of RPGs where you wander around and suddenly enter into a little 5 minute skirmish. This would be fine, but it means that to get anywhere in most dungeons takes you an astoundingly long time, and it just bores the pants off me. Shining the Holy Ark, Final Fantasy, Skies of Arcadia: all great and well-respected games that fall flat for me because of an awful battle system. Still, I got a lot of pleasure out of Defenders despite its frustration factor, and I have happy memories of a lot of it. The Game Gear was sadly lacking in RPGs, but this was one to be proud of.
49. Repton Infinity System: BBC Micro
Let’s be honest. A lot of those games we lapped up on the BBC Micro would look pretty naff now. Even at the time, Repton wasn’t the absolute best thing ever, but his antics were still quite entertaining and this particular game had the function of allowing you to make your own games though I never really took anyone up on it. This game is on there for sentimentality for the BBC Micro, really (Granny’s Garden just missed the cut because, frankly, I don’t really remember it well enough). Since I’m never likely to play it again, it’s never likely to experience the inevitable plummet down my gaming chart that would almost certainly follow experiencing it when not six years old. Incidentally, does anyone remember the magazine Let’s Compute? Rom and Ram (and sometimes Rem)? No? That was a cracking little magazine. More about it further up the list...
48. Sonic 2 System: Megadrive
Sonic 2 was so thoroughly overshadowed by Sonic 3 for me that it’s hard to return to it. It’s okay, but it means more to me as a nostalgic icon than as a game I’d ever be likely to pick up and play again. Still, no list would be complete without it. Lovely ending, too.
47. Twin Worlds System: Acorn A3000
In hindsight, this wasn’t a terribly good platform game. It moved too quickly, the characters had an irritating habit of skidding off ledges before stopping and the music left something to be desired. But with big, beautifully drawn characters, plenty of challenges and the fact that it was my first and only exposure to platforming action until the Megadrive, this suited me fine. Maybe it would stand the test of time. I suspect it wouldn’t. But since I can’t say for certain, I have to list it. For months and months, Twin Worlds was my world.
46. Micro Machines System: Megadrive
A good laugh, especially with a group of friends. The solo modes were probably okay too, although I don’t recall them as clearly. The only problem was that the controls were initially counterintuitive, although in about twenty minutes you’d adjust and they became second nature. But this made it difficult to challenge different friends who weren’t used to the game because they’d just keep crashing.
#41-45 soon...
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JJ
Script Hume
Bit of a hack, really.
Posts: 4,902
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Post by JJ on Aug 9, 2004 21:29:03 GMT
You know, I actually had a genuine top fifty in mind when I did my top 25. I cut it in half because I though it would be absolutely crazy to do that much! I've a feeling this is gonna be one retro-packed chart. Where's Retrogamer when you need 'im? ;D Dammit!
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Post by Admin Droid on Aug 10, 2004 0:37:21 GMT
Oddly enough, I did find that the 25 mark was where the real classics started. But it's fun to indulge my nostalgia so another 25 does the trick.
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Post by Shadic? on Aug 10, 2004 5:51:12 GMT
What is the BBC Micro? Was there a American equivelent?
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Post by Mambo's Here! Look Busy! on Aug 10, 2004 11:53:34 GMT
BBcC Micro was the computers used in primary school...er..so therefore the eighties in my case! (geez, now I feel even older! My life has spanned 3 decades!!) The games are pixelated, like the ones on Homestarrunner!! (Trogdooooor!!! Sorry!)
I remember Granny's Garden!! It was well cool, although I got stuck at the village bit. I didnt know how to avoid the witch from "sending us home!" I swear she appeared at random, espec when u were doing well!! lol! Anyways, when one kiddie in the class got so far and activatred a password, we all cheated and used it! hee hee!!
My mate at Uni has the original MicroMachines on his computer! Its crappy but great fun!! I like the pooltable level, Im sooo good at that one!! ;D
And as for Sonic 2, hmm yeh I think youre right it was overshadowed but hey! Thats what sequels are for I guess. That and ruining the first in some cases! lol! Nah, I love Sonic 2! With Tails following you around and frequently getting killed! I like how he learnt to swim in Sonic 3 but Sonic didnt!! hee hee! Hey, that could go in the "Tails confidence" thread!! ;D
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Post by madhair60 on Aug 10, 2004 18:05:38 GMT
Ahh, Twin Worlds. Alongside Mad Professor and Lemmings, the only games I had on my Acorn.
Glad to see Repton 00 in there.
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Post by Admin Droid on Aug 10, 2004 23:57:22 GMT
Continuing my rundown of the top fifty, we’re beginning to move out of the realm of games that mostly exist in a nostalgic haze and into the outer edges of true merit.
45. Final Fantasy VII System: PC
The Megadrive/SNES rivalry was silly: both machines were producing scores of superb games. But thinking of the Saturn/Playstation rivalry just makes me very confused. It just never seemed right that while the Playstation mass produced mulch and glossy advertising campaigns and raked in cash, the Saturn kept reliably putting out some astonishingly good games as tanked. Eventually, Sony’s little bastion of banality started to get a number of good games under its belt on sheer numbers, but to this day I couldn’t profess a remote interest in playing many more than a half dozen Playstation games.
FF7 was the first game on Playstation I had the remotest interest in playing, much less owning. FF7 is supposed to be excellent, but I’m not so sure. But back to FF7... this game was so hyped. I was quite excited to finally play it. My reaction? It’s good... not quite as good as the hype. The battle system, very similar to Defenders of Oasis and about a thousand other RPGs, is quite wearisome and while there’s some attempt to vary it and make it more exciting, it still can become wearisome after a while. The plot was fair, and the characters are strong. There’s good emotional moments. I think it’s spearheaded a kind of RPG that’s goes deeper into its characters and into a structured, film-like plot than ever before and that’s a major reason why I’m putting it on the list. I’ve enjoyed other RPGs (e.g. Grandia II) more, but FF7 ranks higher because I think it was this game that set the trend.
44. Aladdin System: Megadrive
I was strongly considering putting Zool on this list as a platformer. Both are similar in a lot of respects – run of the mill platform games. That said, this makes it because it’s a break-through platform game. It’s not original, but it was solid and unlike most substandard licensed platformers, Shiny had really put some effort into this and so it was a pleasant and involving game. Shiny were pretty big at that time, even though their subsequent the Jungle Book was pretty much the same as Aladdin and Earthworm Jim soon shed its early hype and fell into obscurity. Aladdin sort of heralded a mini-era of really decent, polished platformers. Aladdin isn’t a game that would look like much now, but in conjunction with the release of the film, it captivated me for a good long while and was an exemplary platformer of its time.
43. Mickey Mania System: Megadrive
Yes, it’s another Disney cartoon themed game, but this one was more innovative than Aladdin. In terms of playability, this game was pretty good but easily overshadowed by a number of other platformers. What really impressed was how it incorporated so many classic cartoons. Moving from black and white to colour in the Steamboat Willie scenarios, being chased by a moose, and running through the backdrops of the Ghost Hunters cartoon and the Prince and the Pauper (does anyone else remember seeing that at the cinema? It was so much better than Rescuers Down Under) all conveyed a real sense of being thrust into the world of these familiar cartoons. It’s a splendid achievement on the humble Megadrive and although it wasn’t entirely successful, this deserved a lot of acclaim game.
42. Lemmings System: Acorn A3000
Although it wasn’t the sort of game you could play continuously, Lemmings was strangely intriguing. And what a concept: trying to save a group of Lemmings from wantonly committing suicide by manipulating them into saving their skins. Always frantic and fun, with some good puzzles mixed in. Tremendous fun, and it gave birth to a great strip in the short-lived but utterly excellent Max Overload magazine.
41. Tails’ Adventure System: Game Gear
My brother bought me this one Christmas. I didn’t have high hopes, but it turned out to be a really good little game. It wasn’t just a knock off of the home console games like Sonic Chaos, but involved Tails gathering a plethora of tools to help him through the levels. The graphics were detailed, the levels were quite large and entertaining, and there were a good mix of baddies. The Game Gear didn’t have many good games, but this was one of them.
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-LB-
Big Time Boomer
I am Chaos! Fear my chicken dance!
Posts: 135
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Post by -LB- on Aug 11, 2004 0:08:21 GMT
Mickey Mania! What a game! I loved the Mad Professor level! The Prince and the Pauper level was annoying, though. Never did find Mad Professor Mickey. Tails Adventure is great too, I completed that recently on SADX. But what is the Nack item actually supposed to do? Only played Aladdin on the Mega Drive briefly, but I had it on the Master System and that was a good game in itself. Lemmings is great fun too- loved the umbrellas! Haven't played FFVII myself, but i've heard a lot of hype about it. And beaten Cloud to a pulp in Kingdom Hearts.
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Post by Mambo's Here! Look Busy! on Aug 11, 2004 11:53:51 GMT
I loved Earthworm Jim!! It was a truly brilliant game!! Id never seen anything like it before and havent really, since. Im suprised he didnt make the leap into 3D when playstation and N64 made its appearance. I had Aladdin as well, not as good but I liked the flying carpet level! lol! Never played Tails Adventure! Sounds kinda like the 1st level in Futurama only stretched to the entire game!! hee hee....is this where his character development as a technical genius began?
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Post by Shadic? on Aug 11, 2004 11:59:43 GMT
I think it started in Sonic 2. He can fly a plane, how many 8 year old foxes do you that can do that? I know of two... and one I'm not sure its a fox, just a hairy weird person..And the other is Tails.
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JJ
Script Hume
Bit of a hack, really.
Posts: 4,902
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Post by JJ on Aug 11, 2004 19:47:09 GMT
Nice to see Aladdin and Mickey Mania in there....two very good Megadrive platformers. Final Fantasy VII is so much better than you're giving credit for, though. It far exceeds any of the hype. Number 45? Pssh!
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Post by madhair60 on Aug 11, 2004 19:58:45 GMT
I found Mickey Mania astoundingly formulaic, though graphically impressive. Ah, well, each to their own.
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Post by Admin Droid on Aug 11, 2004 20:20:59 GMT
Okay, ten places into my top fifty and already some interesting revelations. Firstly, no Nintendo games. Since I own many more games for Sega systems than non-Sega systems, that probably isn’t too much of a surprise, especially since a lot of these high numbers are rated with a heavy nostalgia bias.
40. Chu Chu Rocket System: Dreamcast
How can you not like Chu Chu Rocket? It’s not revolutionary or ingenious or epic. It’s just terrific, goofy fun, as anyone who has played it will attest.
39. Super Mario Land 2 System: Game Boy
Far from the last word in Mario games, but a class act all the same. I’ll have more to say on the Marios in later entries. For the time being, suffice to say this was great fun when I first got it, although it wasn’t my first exposure to the fat plumber dude...
38. Prince of Persia System: Apple Mac
The only game on this list that I’ve never actually owned. Well, I own the Game Gear version. But this and Sim City 2000 were the only game on the Apple Macs my primary school bought in my penultimate year there and at lunch we’d be able to play it. The Game Gear version was fun, but I remember this chiefly as a social game and so the Apple Mac one is the one I have the most affection for.
37. Virtua Racing System: Megadrive
£69.99 for a Megadrive game. Outrageous! It was at the time, anyway. It’s funny that the pretty steep £59.99 was seen as a fair price but that extra £10 created uproar. I remember staring up at Sonic 3 under its hefty £59.99 tag in Toys R Us, knowing that there was no way I could wait. I waited and paid much less for Virtua Racing. There was a lot of fuss about polygons and 3D and all that, but it never interested me very much. The graphics looked quite ugly compared to a lot of the other games on the system and the gameplay, while fun, wasn’t my cup of tea. I enjoyed it, but I didn’t enjoy it to the tune of seventy quid. Still, I’d be remiss to omit this game from my list simply because of the impact it had. Was this going to be the spawning of a new even more expensive group of games, I’d think? In fact, it was the spawning of the poor, doomed 32X. But all the same, there was something intriguing about Virtua Racing that I never quite put my finger on. It’s quite fun, too.
36. Ecco the Dolphin System: Dreamcast
I’m terrible at this game. I can’t even clear the second level. I just pick it up to swim around a bit. It’s incredibly beautiful, soothing, tranquil and relaxing. (And yes, I just said three words that mean almost the same thing). But I just love it. So yes, this is the most superficial reason for enjoying a game ever. And yes, I should really have cracked that puzzle by now. But no, I haven’t. No, that’s right. Yes. Okay. Shut up. One of these days, they’re going to make a Virtual Reality dolphin simulation and I’m going to be first in the queue.
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Post by Mambo's Here! Look Busy! on Aug 11, 2004 20:28:52 GMT
ECCO? Is it the same as the PS2 version? If so, you need to find the cave with the Great White Shark!! RAAA!!! He has a powerup that makes you stronger so you can gain access to the caves underground. Ive got to the "mans nightmare" future and I cant get past the boss!!! grr!!
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JJ
Script Hume
Bit of a hack, really.
Posts: 4,902
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Post by JJ on Aug 11, 2004 20:54:17 GMT
Woohoo! Somebody else who found Ecco to be asoundingly hard! I had the GameGear version. You should seriously check out the recent remake, same with PoP.
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Post by Shadic? on Aug 11, 2004 21:29:12 GMT
Uh... which super mario land is that? The one with the golden coins? I LOVE THAT GAME!!!!
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Post by Mambo's Here! Look Busy! on Aug 11, 2004 21:40:19 GMT
I thought that was Warioland?? ehh, Nintendo trivia eludes me!! hee hee
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JJ
Script Hume
Bit of a hack, really.
Posts: 4,902
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Post by JJ on Aug 11, 2004 21:54:00 GMT
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Post by Shadic? on Aug 11, 2004 22:34:31 GMT
Part 1 was saving the princess Part 2 was getting golden rings and beating Wario Part 3 was being Wario.
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Post by Mambo's Here! Look Busy! on Aug 11, 2004 22:37:15 GMT
ahhh, I see. I thought I remembered an advert for the 1st Wario game: It was Wario himself "hypnotising" you and saying "I am your master, Mario is your enemy, dont let him get the 6 gold coins." or sumthin. I was never a Mario fan....so who *is* Wario? His evil twin? A guy he used to know and has a grudge?
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Post by Shadic? on Aug 11, 2004 22:43:15 GMT
It's his cousin. Then they made Waluigi for multiplayer reasons, who I guess is another cousin.
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Post by Mambo's Here! Look Busy! on Aug 11, 2004 22:44:32 GMT
wha?? hee hee! Thats cool!!A twist on the evil twin theme...evil cousin! Thanks! ;D
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Tom
Ex-Hume
Hume-who-used-to-think-he-was-in-charge
Posts: 3,786
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Post by Tom on Aug 11, 2004 23:29:22 GMT
Ecco Dreamcast is a burger to play, but it is indeed gorgeous to look at and listen to.
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LanDiSama
Big Time Boomer
Artist Hume
Posts: 227
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Post by LanDiSama on Aug 12, 2004 14:11:50 GMT
Ecco the Dolphin is a fantastic game, the second game I ever owned on Mega Drive, INCREDIBLY difficult! To this day I have not completed it. It is great like you say, if you get tired of solving the puzzle, you can just swim about and jump out the water for a bit
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Post by Admin Droid on Aug 13, 2004 0:36:54 GMT
Nearly forgot to continue my top 50. We’re starting to home in on the true cream of the crop now...
35. Advance Wars System: Game Boy Advance
Although the idea of Command and Conquer intrigued me, I never really got into the game like many of my friends did. Cannon Fodder interested me a bit more, but this was the first strategy war game I really got into – not surprising, since it resembles the wonderful Shining Force series in many ways. Advance Wars is a bit complicated and the whole fog of war idea actually wearies me out after a while. It’s not one of those games I happily play for hours every week. But it is one I’ll keep picking up for brief stints every now and then. I don’t think it’s actually meant to be played like that, but even so it makes for a good occasional game. Very occasional, for me.
34. Mickey Mouse’s Castle of Illusion System: Megadrive
Castle of Illusion is incredibly dated. Even when I picked it up for £15, it was dated. It’s five relatively simple levels of Mario-esque action with pleasant graphics and reasonably inoffensive tunes. I can’t really explain why I feel compelled to put it on the list. It’s just a lot of fun. It’s an early example of a really solid, non-flashy platformer. It’s not as technically brilliant as its successor Mickey Mania, which included some eye-popping graphics and gameplay tricks. Neither does it have the commendable use of the 2-player function that characterised its direct sequel World of Illusion, nor the size and scope of its Game Gear cousin Land of Illusion. It’s just a straight-forward bread and butter platform game, and a very entertaining one at that.
33. Panzer Dragoon Zwei System: Saturn
The game isn’t particularly Germanic in feel, so I can’t explain the title. But the game is a beauty. I’m sure if I was a shoot ‘em up fan, which I’m really not, I’d rank it much higher. But even I could enjoy this thanks to a combination of great controls and a terrific learning curve. Also, who could fail to revel in the moving music and intriguing plot?
32. Harvest Moon System: Game Boy Color
So this is a game about farming... no, wait, come back! It’s really good! I admit, this isn’t a game I would have bought myself (it was a present). I’ve never quite understood the idea of games that simulate activities you could do for real. Football games are fine: most people won’t be able to thrash Brazil 8-1; but you can learn fishing or golfing without the need of a cathode ray tube just fine. Most people won’t be able to run a farm in their lives, but as a simulation this feels closer in tone to running a small vegetable patch. And how could the satisfaction of running a farm for real compare to a game simulation (albeit with you insulated from all the worries and economic dangers of a real life farm). But Harvest Moon is really a lot of fun. It’s highly repetitive, since 80% of your time is spent watering plants which involves you going around your crops and pressing buttons before night falls, but for all that it’s strangely entrancing. I can’t explain it. I just have to go around growing that corn before the market shuts! I also remember the year I received this as a present, they showed ‘The Omen’ and I pretty much ‘watched’ the entire film focused intently on Harvest Moon. I tried to concentrate on the game, but in truth I was hooked on the film, even though it scared me senseless more than any other film ever has. So Harvest Moon has some sentimental value for me too. The memory of being scared witless… hmm!
31. Crazy Taxi System: Gamecube
Not a game I’d play extensively, but in short bursts it’s fantastic fun.
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