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Post by Knuckles on Jun 21, 2009 5:09:38 GMT
What is it with Nigel Kitching and time travelling in STC? It just occured to me it happens a hell of a lot. At least 4 major plotlines have involved time travel in some form.
1. Omni Viewer sending Sonic six months in to the future.
2. First Metallix story
3. Brotherhood of Metallix
4. Chaos arc.
Is Nigel Kitching a huge Back To The Future fan or something?
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Post by Nam on Jun 21, 2009 7:44:21 GMT
What is it with Nigel Kitching and time travelling in STC? It just occured to me it happens a hell of a lot. At least 4 major plotlines have involved time travel in some form. 1. Omni Viewer sending Sonic six months in to the future. 2. First Metallix story 3. Brotherhood of Metallix 4. Chaos arc. Is Nigel Kitching a huge Back To The Future fan or something? Considering that you do visit the past in Sonic Adventure, albeit only as a watcher, not as a participant, and that the first Metallix story is a precursor to the brotherhood story, which is based on a game built around time travel, it's not that much time travel, with the first merely being a way for Robotnik to take over, and the rest being game adaptations.
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Post by madhair60 on Jun 21, 2009 10:13:28 GMT
Those 4 were among the best stories in STC, in my opinion. I guess time travel works well with the universe, and as Nam pointed out it's not exactly unprecedented in the games.
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Post by Pete on Jun 21, 2009 10:16:36 GMT
The stories based around time travel were based on games that featured travelling into the past as major gameplay/ plot points. And I agree with Stu, and think these were among the best stories of Stc.
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Post by Mambo's Here! Look Busy! on Jun 21, 2009 10:57:11 GMT
Its a useful plot device if its used correctly. Which in STC, it was.. although how the Brotherhood could turn up if the first was supposedly "never built" always confused me. Besides, the original wasn't built on the Miracle Planet, Grimer made him in his lab; so to change the Miracle Planet's history wouldn't necessarily change Metallix's and that always bugged me. AFAIK Metal just gets fried in Sonic CD? Anyways it was more "Back to the Future" time travel rather than say, Whoville time travel where just anything goes! It was done well and served a purpose to futher the storyline, and yes it is a device in many of the games so it does belong in STC.
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Post by Emilybee on Jun 21, 2009 15:34:28 GMT
As I recall the Miracle planet existed outside the normal space time rules. But don't quote me here my memory is sore on the matter.
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Post by Knuckles on Jun 21, 2009 17:08:40 GMT
I wasn't criticising, just observing. I too think when it was used, it was used brilliantly. Even if it did give me a headache trying to work things out (Robotnik ordered the Metallix's creation, so surely Grimer would still never have created them if Kintobor hadn't been changed).
And I never played any games after S3&K, because I never owned any of the other consoles in which they were released on and they just never interested me. In fact, I have a copy of Sonic Unleashed still unopened since Christmas....
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Post by WinterFlames on Jun 21, 2009 18:32:58 GMT
Robotnik ordered the Metallix's creation, so surely Grimer would still never have created them if Kintobor hadn't been changed IIRC Grimer approached Robotnik with the idea. Robotnik merely installed the self-destruct system. Then Grimer dreamed up the Knuckles design too.
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Post by MentalAnalysis on Jun 21, 2009 19:07:29 GMT
88 miles per hour!!!!
actually, wasn't Shalazar supposed to be mobious' past but Kitching got fired before hand?
also, I think Robotnick reigned supreme had a little bit of time travel. sure, it was an alternate future but there you go..
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Post by Charles on Jun 21, 2009 20:01:55 GMT
actually, wasn't Shalazar supposed to be mobious' past but Kitching got fired before hand? Yep. He originally thought about doing the Drakon/Echidnas thing there (though IIRC he didn't think he'd have been allowed to).
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Post by Knuckles on Jun 22, 2009 2:32:53 GMT
actually, wasn't Shalazar supposed to be mobious' past but Kitching got fired before hand? Yep. He originally thought about doing the Drakon/Echidnas thing there (though IIRC he didn't think he'd have been allowed to). Hmmm....wonder what changed to make him think he'd be allowed to do it in the SA adaptation but not in the Shanazar arc. Also, I prefer the idea of Shanazar being a seperate world rather than Mobius's past. Mainly due to the story Worlds Collide which would never have happened, or would have at least been very different...
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Post by Badly-Drawn Manchild on Jun 22, 2009 7:45:57 GMT
Hmmm....wonder what changed to make him think he'd be allowed to do it in the SA adaptation but not in the Shanazar arc. Well, getting fired partway through the Shanazar arc didn't help...
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Post by Charles on Jun 22, 2009 15:50:42 GMT
Hmmm....wonder what changed to make him think he'd be allowed to do it in the SA adaptation but not in the Shanazar arc. Different editor. And IIRC, Andy Diggle came to him saying "I'll give you ten issues, do whatever".
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Post by Erinaceus Europaeus on Oct 10, 2009 2:47:44 GMT
1. Omni Viewer sending Sonic six months in to the future. 2. First Metallix story 3. Brotherhood of Metallix 4. Chaos arc. Looking at this topic, I felt like going over some of the interest things about the four time-travel stries mentioned: 1. Some people say that this was when StC sort of broke out of the 'early days' mold it was initially in. Some say the introduction of Super SOnic was what made the comic good, while some the first good one was the one where SOnic became blue. It's all debatable, but those early three stories marked a transition of the comic from being pure whimsy to being, well, great. 2. Sonic CD. Straight up. In fact, STC nailed the essence of that game. 3. (2) extended. Yeah, I said that, but that doesn't make it any less great. 4. IIRC, in-game, Tikal performed the travel mentally, but there was a lot of things that the real time-travel accomplished that wouldn't have been possible if Tikal was 'already dead'. For starters, Knuckles would almost immediately have some form of access to knowledge of his people (through Tikal). Also, had it been done mentally, Sonic would have had less impact on the past(and we all know how fun it is to see that Sonic was responsible for creating Chaos in a way). Lastly, I'd like to think that 4 helped make some StCO storylines possible. The appearance of Sonic in the past may have inspired the Drakon to try and recreate Sonic (in the form of Shadow). And Tikal in contemporary times was a neat idea. ~ While we're on the topic of time-travel, there are two more stories I'd like to add: 5. The time when Tails was seeing a badnik attack happening in reverse, and he had to go to the root of that problem. 6. Sonic vs. Old Sonic. yes, Old Sonic was really an aged clone of real Sonic, but there were mentions of time-travel. What seemed like a time travel story was proven otherwise.
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