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Post by Knuckles on May 18, 2008 19:53:45 GMT
It seems survival horror is dying these days. Since Resi 3, the series has gone more for action and killing than strategically choosing how much ammo you should use and how many herbs you should carry. It's more about the kill than staying alive. I miss the survival aspect. Don't get me wrong, I like the new games but it dosen't have the same as the original games or the first two Silent Hill games. The objective now seems to be destroy thine enemies rather than get the France out of there without being bitten.
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Post by Lost Mercenary on May 18, 2008 21:36:57 GMT
Only Silent Hill Origins lost the survival horror touch really. The rest of the series is flawless in its trying to scare and disturb the living crap out of you. Hopefully SH5 will follow suit despite a different creative team.
Res Evil lost its touch after RE3 I will agree on that one though.
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Post by Pombar on May 18, 2008 22:35:12 GMT
At least Resi 4 didn't stick to that horrific gameplay that the previous 3 suffered from. Those games were hard for all the wrong reasons.
I don't think the genre is dead, though. I just think that they've realised that it can still be scary even if you have weapons. I was scared crapless in plenty of games when I technically had a ton of firepower. Also, Left 4 Dead looks like the best thing to happen to Survival Horror since the Resi 1 remake.
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Post by Warped‽‽‽ on May 18, 2008 22:43:51 GMT
Also, Left 4 Dead looks like the best thing to happen to Survival Horror since the Resi 1 remake. Oh that is so, so true. It keeps being pushed back though... Apparently.
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Post by Turbocharge on May 19, 2008 8:24:34 GMT
Survival horrors still scare the bejeezus out of me.
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Post by obsidian on May 19, 2008 9:57:14 GMT
Mike Patton is in Left 4 Dead as the zombies.
Sammy ruined Galerians.
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Post by Badly-Drawn Manchild on May 19, 2008 11:55:24 GMT
I do miss proper Survival Horror. In spite of their close friends Mr. Frustrating Combat and Mr. Dodgy Camera Angle, I do miss games like Silent Hill 2 and Resident Evil 2. The latter especially lost the plot when it decided to kick Survival Horror in the head.
While I do admire a series that's willing to shake things up and try new ideas, making these games more action-oriented feels like betraying their roots, somehow. I preferred the idea of being virtually defenceless and having to manage your resources to stay alive in a hostile environment.
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Post by Pombar on May 19, 2008 12:27:01 GMT
I don't think you were virtually defenseless in any Resi, it was just more noticeably absent in 4. Resi has always seemed like MGS to me. Resi has the main playstyle being running away in between forced boss confrontations, MGS has hiding in between forced boss confrontations. They both pretend to be non-combat, but fact is, they both feature combat heavily nonetheless. You could play through MGS and Resi 2 using mostly violence if it took your fancy. The stealth and horror elements respectively weren't nearly as prominent as I remembered them at the time.
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Post by Knuckles on May 19, 2008 20:01:08 GMT
I don't think you were virtually defenseless in any Resi, it was just more noticeably absent in 4. Resi has always seemed like MGS to me. Resi has the main playstyle being running away in between forced boss confrontations, MGS has hiding in between forced boss confrontations. They both pretend to be non-combat, but fact is, they both feature combat heavily nonetheless. You could play through MGS and Resi 2 using mostly violence if it took your fancy. The stealth and horror elements respectively weren't nearly as prominent as I remembered them at the time. Just checked out Left 4 Dead. Looks pretty decent. And yes dodgy camera angles are a bad point in the sub genre but everything else is decent. It's more about the mentality of the player tbh, but at least the original Resi's gave you the choice of running or fighting. It seems to me the later one's force you into the fight. Which is kinda fair enough because like I said in a post on another thread, I like to go with the characters mentality and their objective, and in the later ones it is about fighting...
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Post by Nam on May 20, 2008 0:40:56 GMT
I don't think you were virtually defenseless in any Resi, it was just more noticeably absent in 4. Resi has always seemed like MGS to me. Resi has the main playstyle being running away in between forced boss confrontations, MGS has hiding in between forced boss confrontations. They both pretend to be non-combat, but fact is, they both feature combat heavily nonetheless. You could play through MGS and Resi 2 using mostly violence if it took your fancy. The stealth and horror elements respectively weren't nearly as prominent as I remembered them at the time. fun fact: hiding from guards in MGS was far scarier than running away from Zombies in Resi. Because you could lose the Zombies, because the only threat to you there was there number, you could still outrun them, and dodge them. The gaurds in MGS however, entirely different kettle of fish. You couldn't run from them, you couldn't really fight them, unless you were very skilled (which I wasn't), all you could do is hide, and hope they didn't find you. It was much more nerver wracking trying to get from A to B without being seen at all. Zombies could just attack you, but you could generally fight back or dodge. The gaurds on the other hand would kill you several times over. They were the harder to get past enemy, and scarier for it, because you were more on edge trying to avoid them than you were zombies, or at least I was.
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Post by Pombar on May 20, 2008 7:44:15 GMT
Definitely what's scary in movies and what's scary in games aren't identical. Tough and intimidating enemies (like pretty much every guard in MGS) can also be bloody scary.
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Post by obsidian on May 20, 2008 8:43:40 GMT
I do miss proper Survival Horror. In spite of their close friends Mr. Frustrating Combat and Mr. Dodgy Camera Angle That's one of my fave Yahtzee lines too.
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Post by segaz on May 20, 2008 23:51:43 GMT
Hey, everything's taken from somewhere. You're taken from a popular comic based on Sonic the Hedgehog, and I'm based on a major games company. Taking a name aint no big deal. Just put the gun to their head and POW. Hehe, I was just foolin. They were dead when I got here, honest.
I agree though. Resi 2's whole atmosphere, the music, the backgrounds, the never-enough ammo to kill every enemy....it really was much better than 3. 4 is too different to be compared. And Silent Hill 2, it wasn't even about cults, and crazy religions really. (Ok that was the subtone, but.) Just about some guy trying to find his wife. Sure the town had history, but it wasn't thrust in your face like 1 and 3. My gosh, the last half an hour of 3......felt so dumb. And I'm sorry, but I didn't feel that 4 was so much of a survival horror, as much as an exercise in boredom. I've only just started playing Origins, because it's only just been released on the PS2.
Sorry? Survival Horror? Yes, I felt Silent Hill 2 really defined survival horror for me. Still the best overall in my opinion.
I'm wondering about getting Resi-Survivor on the Ps1....it's got survivor in the title right? And this is still PS1 days, where Resi at least pretended to have some semblance of horror left in it.
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Post by Knuckles on May 20, 2008 23:56:22 GMT
Hey, everything's taken from somewhere. You're taken from a popular comic based on Sonic the Hedgehog, and I'm based on a major games company. Taking a name aint no big deal. Just put the gun to their head and POW. Hehe, I was just foolin. They were dead when I got here, honest. I agree though. Resi 2's whole atmosphere, the music, the backgrounds, the never-enough ammo to kill every enemy....it really was much better than 3. 4 is too different to be compared. And Silent Hill 2, it wasn't even about cults, and crazy religions really. (Ok that was the subtone, but.) Just about some guy trying to find his wife. Sure the town had history, but it wasn't thrust in your face like 1 and 3. My gosh, the last half an hour of 3......felt so dumb. And I'm sorry, but I didn't feel that 4 was so much of a survival horror, as much as an exercise in boredom. I've only just started playing Origins, because it's only just been released on the PS2. Sorry? Survival Horror? Yes, I felt Silent Hill 2 really defined survival horror for me. Still the best overall in my opinion. I'm wondering about getting Resi-Survivor on the Ps1....it's got survivor in the title right? And this is still PS1 days, where Resi at least pretended to have some semblance of horror left in it. Don't. It's a lame FPS. It's actual [censored].
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Post by Pombar on May 21, 2008 7:25:20 GMT
I thought Survivor was a rail-shooter light-gun game (ala Time Crisis) rather than an FPS.
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Post by Badly-Drawn Manchild on May 21, 2008 8:32:44 GMT
I thought Survivor was a rail-shooter light-gun game (ala Time Crisis) rather than an FPS. No, it's got really clunky movement controls in it, making it more of an FPS than a straightforward gun-game. Umbrella Chronicles was the only RE gun-game to be on-the-rails (and was all the better for it, if you ask me).
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