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Post by Matt on Jun 30, 2008 14:00:57 GMT
We've seen in plenty of issues that Mobians have access to large technology, not to mention there are continued appearances of exceptionally intelligent Mobians. (Porker, Techno, Dr Freeze, Vector and the like) There's no reason to think they are the only ones, Mobius is far ahead of Planet Earth in terms of technology, and we here have almost reached stuff like neural implants. I wouldn't be surprised if Mobians could piece them together. Albeit under scrutiny and ill-thinking from most. But then the High Academy is considered to be "blood-minded" after all. having said that I doubt that mobians have the internet (i don't know if it's been stated they have) and I think the level of technology they have varies greatly zone to zone (bearing in mind that each zone opperates like a mini country with it's own goverment answerable to no one else) I think there are definetly huge amount of science created by highly intelligent mobians and reverse enginered or developed from robotnik and kintobors technology, but i'd say technology is fairly new to mobius, being brought in with kintobor, porker got his knowledge from comming from the far more advanced planet meridian, and other I guess had understanding of the pricipals of science. So I think of Mobius as having better technology then other, but probably not using it quite as much as we do.
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Post by Mambo's Here! Look Busy! on Jun 30, 2008 14:07:33 GMT
I was under the impression there were few scientists until Kintobor turned up, if any at all. For example, the Floating Island wasn't discovered for ages, until presumably Robotnik picked it up on his equipment. There's also ancient stuff that was left behind by the Drakon but I doubt anyone used it until Robotnik used the giant rings on Flicky's Island. The echidnas had some cool stuff but Knuckles himself struggles to use it and isnt most of it pinched from Drakons anyway? Certainly during the time the comic covers, most technology would have been withheld by Robotnik, we know for sure he had been working on other stuff which was contained within the Death Egg that Porker was very keen to get his hands on. I reckon the Equinox lot were probably on Meridian for that reason, there was little access to equipment etc on Mobius and when Robotnik took over, it was all hogged by that fat [censored]!
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Post by Michael on Jun 30, 2008 14:31:46 GMT
I definitely think Kintobor was the first person to bring technology to the mainstream on Mobius and from there it just spread. Maybe Kintobor was the founder of the High Academy?
Like Kimbo says, each zone is fairly independant now, and probably even moreso before RBR so some zones were probably much more advanced before Kintobor turned up and the rest of the planet has slowely started to catch up ever since.
I think we've mentioned there is a Mobian internet in one of the strips at one point though I can't quite remember...
Mike
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Post by Mambo's Here! Look Busy! on Jun 30, 2008 14:39:05 GMT
Yes I think I've seen it... and surely Kane has a news website?! XD Or a blog dedicated to Sonic hate?!
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Tom
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Hume-who-used-to-think-he-was-in-charge
Posts: 3,786
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Post by Tom on Jun 30, 2008 14:44:41 GMT
I think the comic writer's toughest job is to let the pictures tell the story. It's always tempting to put in this extra bit of dialogue to convey this or that piece of information you've got in your head that may or may not be pertinent to the story at hand, the trick is to make the most efficient use of the space you've got. I think Robert has actually done pretty well for a first stab, given that it's a medium which I presume he isn't 100% comfortable in.
What I would say is that the writer really needs to see the finished lettered pages before printing in order to actually see how well his script actually works on the page, and adjust the dialogue to better fit the page where appropriate. (It's also very useful for detecting typos.) In this respect I wish we'd get the time to do this; it's very difficult when lettering is done at the last minute. The time I had with the Cedric pages in front of me was very useful.
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Tom
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Hume-who-used-to-think-he-was-in-charge
Posts: 3,786
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Post by Tom on Jun 30, 2008 14:46:56 GMT
having said that I doubt that mobians have the internet (i don't know if it's been stated they have) You don't remember "Hyper Sonic"?
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Post by Arch_one_zero_one on Jun 30, 2008 14:49:00 GMT
The Special Zone had a fair bit of technology didn't it? In the Running Wild/pre-100 issues, I remember Vector's crocodile friends having a pretty impressive lab.
Edit: Equinox, if I remember rightly.
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Post by Devo DrakeFox on Jun 30, 2008 15:00:53 GMT
Hmmm. Frankly, I've seen better stories. I'm starting to wonder if Sonic's story is going anywhere, there are too few clues regarding the connection between the players involved in Sonic's fall from grace. And another thing, why are the Marxrio Brothers still producing Mega Mack if they claim to be on Sonic's side? Oh well, here's hoping next issue will be a little more revealing.
Rouge's story was... sorry, but it was lame. I wasn't really sure what the point of all that was.
Shorty's story was interesting, although I've become more confused in regards to the mysterious Slave One and this Set character.
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Post by Mambo's Here! Look Busy! on Jun 30, 2008 15:06:32 GMT
And another thing, why are the Marxrio Brothers still producing Mega Mack if they claim to be on Sonic's side? I am under the impression they are just storing it, not producing it. I doubt Mega Mack is disposable!
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Post by Retro on Jun 30, 2008 15:12:35 GMT
Kane did say that his buying was "destroyed." But then that is Kane. Devo: There was an entire flipping strip solely on him being slandered in the media! Also, Sonic has been taken prisoner by the Mobians themselves after running about the planet tracing a lead framing him, showing a large aspect of his "act before thinking" personality before chasing the missile, leaping onto it, sabotaging it and crashing it into a loop. How can it not be going anywhere?
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Post by Mambo's Here! Look Busy! on Jun 30, 2008 15:28:15 GMT
Kane did say that his buying was "destroyed." But then that is Kane. Oh yes, he did... I wonder how it can be "destroyed"? Maybe they dissolve it in something? Anyways I think I know what Devo means: we're no closer to finding out who it is thats framing him but we do know that there's a double of Sonic somewhere and that Kane loves to capitalise on Sonic's recent downfall from idolism. I for one am not 100% convinced that making money out of Sonic's mishaps means Kane is the one behind it... he does have a point that Sonic spent most of that strip breaking into people's abodes and threatening them. I'm sure something more sinister is going on, Kane is just a businessman.
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Tom
Ex-Hume
Hume-who-used-to-think-he-was-in-charge
Posts: 3,786
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Post by Tom on Jun 30, 2008 15:49:58 GMT
People who say a story "isn't going anywhere" usually mean it "isn't going where I'd expected it to go". If you keep your mind that narrow, there aren't many stories you're going to enjoy. (Or, conversely, there are loads of them that the rest of us consider crap.)
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Post by Mambo's Here! Look Busy! on Jun 30, 2008 15:53:15 GMT
People who say a story "isn't going anywhere" usually mean it "isn't going where I'd expected it to go". If you keep your mind that narrow, there aren't many stories you're going to enjoy. (Or, conversely, there are loads of them that the rest of us consider crap.) Funny, Ive been thinking that way about my lab project! XD It really isnt a good mindset to have. Thankies, Tom!
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Post by Warped‽‽‽ on Jun 30, 2008 16:31:00 GMT
Sonic: Good writing and art, I enjoyed it. I want more.
Rouge: It took me awhile to even work out what was going on, and once I had it was only because there was a flipping bomb at the end! But for what purpose, and where the HELL it is I have no idea.
Tekno and Shorty: Meah. Knuckles plzkthnx. Nothing really seemed to happen. Shorty starts off in fight. Shorty loses fight. T&S get taken away to Gods.
Q section, I actually found pretty interesting. Review zone I can't comment because I wasn't interested in the game being reviewed anyway.
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Post by Xavious on Jun 30, 2008 16:49:45 GMT
I'm going to respond to just the Shorty strip right now and share the rest of my thoughts later for one simple reason: The baddie behind Shorty and Tekno's capture was Set, I was absolutely correct! Ha ha!
BTW I'm loving the Shorty and Tekno strip more than the Sonic one. Is that wrong?
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Post by Devo DrakeFox on Jun 30, 2008 16:57:59 GMT
I'm going to respond to just the Shorty strip right now and share the rest of my thoughts later for one simple reason: The baddie behind Shorty and Tekno's capture was Set, I was absolutely correct! Ha ha!BTW I'm loving the Shorty and Tekno strip more than the Sonic one. Is that wrong? Not in this case, no.
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Post by Badly-Drawn Manchild on Jun 30, 2008 17:03:11 GMT
I... really don't know what to make of this one. The absence of a Knuckles strip was a letdown, for one thing; surely it's bad form to leave a plot thread dangling to start a new one?
Sonic: Some great artwork and generally nicely-written (though the whole part with Sonic rounding off the names of his enemies just didn't work for me). It's interesting that Sonic can't shake off the whole "gotta save the world" mentality. However, the last part really bugged me for some reason. Maybe because I think the whole "the media has an agenda" message (intentional or not) is becoming about as subtle as a pipe-bomb explosion. I'm finding it's just becoming ridiculous now, even though I've liked the idea since "The Inside Story".
Rouge: Once again, nice art, and the use of big words was pretty amusing. I felt there were problems with the pacing though, and it felt like I'd come into the middle of a story rather than the end of it. Doubtless the loose ends will be tied up in future issues, but it left me confused and a bit dissatisfied.
Tekno and Shorty: Now I never paid much attention to the Eternity Ring stories, so maybe I've missed something, but... what the hell? Nothing much really happened in this strip, and the ending seemed so random to me. Again, it felt very hollow to me, even though once again the art was nice.
Generally, this issue felt like a bit of a letdown. Not saying it was bad, just... shallower than I expected.
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Post by Feniiku on Jun 30, 2008 17:04:37 GMT
Not a bad issue. I quite liked the first part, but where I'm used to writing and drawing longer comics myself, it feels a little too rushed. Keeping in mind that this is how the comic's always been, I'm cool with it though. (Hey, I'm cool with most things if it involves torturing Sonic XD) The art is nice and colourful (colour always makes me happy :3) and the expressions are pretty good. It's great if you can pull off an expression right, so well done Mike *nod* Second part, again, nice colouring work, and some really nice detail in the background. The story seems to be off to a good start too, I would like to read more Tekno and Shorty. Umm... I never really know what to say. Whilst I like Tekno, I don't like Shorty. Which puts me at an awkward opinion again. The story seems okay still, and it starts with a fight scene, yay And the reappearance of Set at the end was quite nice. I never liked that guy, he was a dick. But that's why it's good to see him again. So I guess I'm okay with this story too XD I never read the other sections. Lazy sod that I am >_> Perhaps I should sometime *goes to nose at the Q-Zone quickly* Ah, one thing I noticed about the spring- it never stays for me, only spinning away immediately and hitting people who are too close. They can't use it (dunno about team-mates, but eh). Nice tip section though. Yay for it :3 *nod* ever want a spare artist? I've got time now and again >_> lol
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Post by Retro on Jun 30, 2008 17:13:01 GMT
Fen - The spring stays if you use it on the ground, but if you are in the air when it's used it just drops off the stage.
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Post by Feniiku on Jun 30, 2008 17:21:21 GMT
I've used it on the ground and it vanishes
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Ed
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Satan (Apparently)
Posts: 4,320
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Post by Ed on Jun 30, 2008 17:26:26 GMT
Nice surprise to see the new issue up. I owe a bunch of people on the board e-mails from a couple of weeks ago. If you're reading, sorry, and I hope to get back up to speed in the next few days. The cover... one of the best yet. Love it! I like the new MD duds a lot. Hint of the old-school but still new. I can't suss out which system it is though. Looks kind of like the old Megadrive 1. Whodunit looks gorgeous. Some of Mike's all-time best work, and particularly cool colours. Love the missile design especially. Great pin-ups. Robert's been doing scripts since at least 2004. It's always a long old wait to see anything published but particularly for him it's been a very long time coming. Congratulations, Robert! And congrats to Retro whose debut's very impressive as well. Great characterisation on Slave and the Regent, breaking out of the usual slap-and-cackle mould of enemies. Chris's art is full of energy as always. Next issue: wow. It's been six years in the making but it looks like it's finally here! As always, big thanks to the people who left reviews. On the subject of clues... given the long lag-time between issues, I wanted to try and do something which worked on two levels. On the one level, it's a straightforward action adventure in four parts. I hope it reads okay straight. If you want something extra to tide you over between issues though, there are clues -- lots of clues -- in this issue and in last issue and in many previous STC Online issues. Some rely on a knowledge of the original comic and some don't, and some are genuine and a bunch are complete red herrings. There's nothing wildly explicit (1) because I don't want people figuring it out too easily, (2) because we're only two parts into the story and (3) because 28 pages isn't nearly enough space to build anything too thorny. But I've tried to play fair. I think it is, at this stage, quite guessable. Hopefully it's a bit of fun for anyone who might enjoy this sort of thing. Mambo: There's a time-jump since last issue but Sonic explains his logic on panel 2 -- the person framing Sonic has access to Mega Mack, and that's only made in the CPZ. You'll notice that whenever there's a new artist, the stories usually start in a fresh location. This is because having people match up location models and suchlike to ensure consistency really slows everything down. Samface: I don't remember if I was specifically thinking PDS. Maybe. Most likely I just thought having Sonic race a missile would be fun.
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Post by Pete on Jun 30, 2008 17:31:29 GMT
Out of interest, how many issues does it take before completed stories are published?
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Ed
Ex-Hume
Satan (Apparently)
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Post by Ed on Jun 30, 2008 17:34:56 GMT
Rarely very long. The big set-piece multi-parters usually have parts that get completed a few issues ahead of time.
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Pitt
Script Hume
Ungrateful Sonic Saxophonist
If Lando dies, I'll destroy your planet!
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Post by Pitt on Jun 30, 2008 18:03:38 GMT
Very fun issue. There's little I can say that hasn't been mentioned already, but I particularly enjoyed the appearance of Seth Sutekh Set at the end of the Tekno and Shorty strip (because I'm apparently one of the few who really enjoyed the Eternity Ring and Time Zone stories).
I was a bit disappointed that Knuckles wasn't in it, but nonetheless, I look forward to it whenever it appears.
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Post by Michael on Jun 30, 2008 19:14:21 GMT
I'm going to respond to just the Shorty strip right now and share the rest of my thoughts later for one simple reason: The baddie behind Shorty and Tekno's capture was Set, I was absolutely correct! Ha ha!BTW I'm loving the Shorty and Tekno strip more than the Sonic one. Is that wrong? Ahh, was that you?! I remember there was a thread ages ago where someone guessed right and I meant to bookmark it for this issue but never got around to it. Both Ed and Charles did though iirc. So, well done! Have a slice of chocolate and beetroot cake! (Sounds gross but is actually just yummy, and I hate beetroot!) Mike
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