|
Post by ShayMay on Aug 25, 2010 8:47:16 GMT
...immediately.
Seriously, compare this and Sonic 4. Putting aside the fact that this is S&K, which one looks like the professional work?
|
|
|
Post by The Shad on Aug 25, 2010 9:02:23 GMT
|
|
|
Post by Super Sonic on Aug 25, 2010 9:17:04 GMT
So wait, that video isn't an official or 'professional' release?
|
|
|
Post by ShayMay on Aug 25, 2010 9:26:00 GMT
So wait, that video isn't an official or 'professional' release? Nope. Fan-made.
|
|
|
Post by The Stiv™ on Aug 25, 2010 9:42:58 GMT
WRONG FORUM N00B.
This is just a video though isn't it? Not actual gameplay? Still, the sunlight shining through the trees for that brief moment was [censored]ing pretty.
|
|
|
Post by Calisto on Aug 25, 2010 9:53:30 GMT
Ahem. You were saying, Stiv? =P Very nice video though. The rays of sun at the end were brilliant.
|
|
|
Post by ShayMay on Aug 25, 2010 9:55:33 GMT
I'm still looking forward to Sonic 4 an' all, 's just, looking at this fan-made effort (as well as what other companies are offering, such as Rayman Origins, which looks incredible), I can't help but feel Sonic Team are being rather lazy. That was my point in the title, don't mean to bash. >_> Edit: Did I put this in the Sonic the Comic part initially? Whoops. Cheers Cal.
|
|
|
Post by Sam on Aug 25, 2010 13:28:27 GMT
Things like this remind me why open source is a good idea. Lovely video.
|
|
|
Post by Tom J on Aug 25, 2010 14:05:48 GMT
You could do that light-through-the-trees thing with lightshaft models, the grass with a modified fur shader, physics plugins are readily available...
Make it happen... Shay ._.
|
|
|
Post by Retro on Aug 25, 2010 14:06:15 GMT
Ouch.
Sega's graphical division just got totalled by it's own fandom.
|
|
|
Post by The Shad on Aug 25, 2010 14:27:48 GMT
|
|
|
Post by Badly-Drawn Manchild on Aug 25, 2010 14:36:26 GMT
Shame it's just a video and not an actual fan-game or anything.
I think it says a lot when a fan-video puts the official stuff to shame; God knows that, after Summer of Sonic, I'd rather play this than Sonic 4.
|
|
|
Post by Retro on Aug 25, 2010 15:22:04 GMT
What'll be interesting now is if Sega makes the move to find these people and hire them.
Tis how Valve works, tis how Left 4 Dead and Portal came about.
It works.
|
|
|
Post by Balls on Aug 25, 2010 15:57:52 GMT
The video looks very pretty.
So does Sonic 4, though.
You're all claiming Sega have been massively outdone based on a friggin' video of something that doesn't exist.
|
|
|
Post by Warped‽‽‽ on Aug 25, 2010 16:16:10 GMT
What'll be interesting now is if Sega makes the move to find these people and hire them. Tis how Valve works, tis how Left 4 Dead and Portal came about. It works. Hmmmmm. But then, those were for their ideas and their coding abilities. This is 'just' art and style so to speak. So it would be nice, but hiring a better artist won't necessarily make the games amazing immediately. The video looks very pretty.
So does Sonic 4, though.
You're all claiming Sega have been massively outdone based on a friggin' video of something that doesn't exist. My thoughts exactly. If it were a clip of someone having re-created a level in that detail, it's be a different matter, I think.
|
|
|
Post by Baron Canier on Aug 25, 2010 16:21:34 GMT
You're all claiming Sega have been massively outdone based on a friggin' video of something that doesn't exist. I don't think people knew that upon first viewing; they assumed it was a playable game, rather than simply a video.
|
|
|
Post by Retro on Aug 25, 2010 16:43:51 GMT
Hmmmmm. But then, those were for their ideas and their coding abilities. This is 'just' art and style so to speak. So it would be nice, but hiring a better artist won't necessarily make the games amazing immediately. Artists and Coders are separate groups within a studio. The days when someone will program the game and "art" it are long gone. Hiring a better art team will make the games art better. Thus far I have been routinely "eh" on Sonic 4's art style. It's not bad, but people that can create this would be a lot better. Edit - Just to clarify (hoping you've not already read the post first) if you already know that about game development (and to be honest you probably do) know that the intention in my above paragraph is that the concept of contracting/hiring people who can make their element look great is paramount to how a lot of great games (and movies) are made. Sega would do well to consider this with this bunch if this is the quality they can output. They wouldn't have to. They're artists. They don't do level design, they just make it look pretty.
|
|
|
Post by ShayMay on Aug 25, 2010 16:52:12 GMT
No, I knew it was a movie. But it is one amateur who has done this, compared to an entire department of professionals at Sega. It manages to be more aesthetically pleasing (and, to me, captures the vibe of Sonic while bringing new things to the table, and adding twists here and there) than Sonic 4, which looks very basic to me (although I'm no 3D expert). While it's not a game, it does look a damn sight better than Sonic 4 does. Although a case could be made for Sega having to program gameplay as well, there are games which look far better than this movie, so there's no excuse for this being better graphically than Sonic 4. It's not like Sega are short-staffed, or on a low budget, or anything.
|
|
|
Post by Retro on Aug 25, 2010 16:53:29 GMT
Not to mention that new Rayman 2D game coming out. Looking stonking gorgeous and was made by only 5 people within Ubisoft.
|
|
|
Post by ShayMay on Aug 25, 2010 17:07:34 GMT
I laughed all the way through the Rayman Origins trailer. ;D Absolutely sublime, that's probably the game I'm looking forward to most at the moment.
|
|
|
Post by Super Sonic on Aug 25, 2010 18:10:55 GMT
|
|
|
Post by Juliett. Bravo. Alfa. on Aug 25, 2010 18:42:00 GMT
This is so much prettier than Sonic 4. I'm not just saying that because because its what the cool kids do. It genuinely does.
Damizean should have been hired a long time ago.
That or Super Monkey Ball physics should have been in Sonic ages ago.
|
|
|
Post by Sam on Aug 25, 2010 22:30:12 GMT
I've thought on this a while and I've been thinking; with Sonic 4 the said they wanted to take it back to Sonic 1 and work upwards. Perhaps something like this is coming from their graphical department, but they are building up to it - much how Sonic 3 & Knuckles looked when compared with Sonic 1.
|
|
|
Post by Mambo's Here! Look Busy! on Aug 25, 2010 22:36:45 GMT
D:
Awwwww it looks lovely. I especially like the sunbeams.. also the giant ring. Very shiny. ;D
|
|
|
Post by Eleonora B.M on Aug 27, 2010 12:17:14 GMT
oh come on! how can you dislike it?! the grafic's great the sound of rings and the enemy smashed are still great! Onestly, I don't miss the old grafic at all! I'd be sort of happy if they did in this stile Sonic CD as well! Except for the fact that sounds a bit of recicleing to me!
|
|