It came to my attention the other day when playing Sega Superstars Tennis that some games are absolute PISS to get achievements on, while others are so tediously hard it's not worth bothering. SST pretty much gives you an achievement for turning the game on, and doing various unchallenging things.
What games do you find are just giving away the achievements?
Edit: changed title due to the word for loose women being censored, and potentially making everyone go "BUH".
Ahem... anyway, I found Mass Effect 2 to be pretty damn easy when it came to achievements. It may take several playthroughs to get them all, but it's really just a matter of time rather than skill at getting them. :/
While both were a slog in particular, I have to cite Forza 2 and Phantasy Star Universe for their achievement simple-ness. In Forza's case, as with Devo's example I found it more a matter of time put in than skill (although a good amount of skill was required for some of them), so it was more a case of endurance that time round. Especially the same with PSU, for which there were a grand total of 8 achievements, all for defeating bosses (the last two were worth 200 points ffs, and you got them more or less one after the other). PSU remains the only game I have a perfect score on, Forza 2 I have all the points I can possibly get as the remaining two require me to be online, which I'm not.
The stingiest game I have, at the other end of the scale: MotoGP '07. This is a game in which I have invested a great deal of time, winning championships, key races and all sorts, and all I have is 60 lousy points for my troubles. To compare, I have invested about a quarter of that time, at best, into '08 and have enough achievements there to fill a page, and quite a few more points.
There are three things I try to live by:
1) Never tell a bride the day before her wedding day that "there is a problem"
2) Nothing good happens after 2AM - just go to bed.
There are some in Burnout Paradise that are a cakewalk. It gives you an achievement at every stage of the main career, the first of which is done after two events. Many others are just as simple, unlocking a certain amount of cars, getting a pre-set amount of the breakable stuff, causing a crash worth over a certain amount. Since the game itself isn't all that hard (bar the last few time trials), most of the non-online ones will be done upon career completion.
Post by Juliett. Bravo. Alfa. on Jun 15, 2011 14:01:27 GMT
Pretty much any single player adventure game, you will find you will have 700-800 points buy the end of it with remaining achievement points on things like finish at a higher level and multiplayer. Things like Assassin's Creed, Lego Series, Tomb Raider etc.