I'm enjoying it, but I'm wondering if it's a bit too generous with stuff to do - it seems to lack the focus of the last one.
Also I'm having trouble getting the hang of the expanded gliding moveset.
Also also, giving some thugs night-vision goggles so they can see you on the gargoyles is totally cheating
What I really want to know is if Calendar Man's blathering about Hallowe'en is just a reference to The Long Halloween or a hint of a third game in the series.
EDIT: Never mind, I think I just figured out that last bit - one of the Achievements is "have 12 murderous dates with Calendar Man" and I think the idea is you go back and talk to him at different times of the year and he'll wax lyrical about different holidays - right now he's talking about Hallowe'en because it's almost Hallowe'en. Which is genius.
Just finished the game. Honestly would be happy to call it the game of the year right now. I can't wait to see where they go from here.
I second this. Was slightly sceptical about getting this over Assassins Creed: Revelations (cant justify getting both this close to Christmas), since when I think back to the first, I remember enjoying it, yet feeling quite underwhelmed considering all the hype. With Arkham City, it's the opposite - the hype is totally justified, in my opinion. As far as where they go from here - as much as I'd like another Batman game, I'd quite like to see how they handled another superhero like Superman/Green Lantern/The Flash/etc. If anyone can make them work in a game, it's Rocksteady.
Personally, what I'd love to see is a Batman game taken on kind of like AC:Brotherhood. There are so many protagonists in the Bat-universe that would make for a great multiplayer component in that way. It'd also be great to see stuff like the Catwoman character switching expanded into telling multiple versions of the same story across the various Bat-heroes.
There's definitely at least one more game to eke out of this concept - but I have to admit that seeing an 'Arkhamverse' series of DC games (and/or comics) down the years to come would be pretty awesome. A good Superman game is, afterall, majorly, majorly overdue.
Post by Juliett. Bravo. Alfa. on Oct 25, 2011 11:20:30 GMT
That could work, you've certainly got enough in the "Batman Family" to make multiplayer/coop work.
In my mind, a Superman game is probably the next evolution of the engine. First game: restrictive, second game: more free running-ny, third game: You can fly!. Plus you've got Titan making some enemies a lot stronger, or kryptonite knuckles. Game play wise, beyond swimming and a bigger play area cant see what else they can do with The Bat.
They killed off Joker 'cos Mark Hamill said he's physically incapable of doing the Joker again - it takes so much out of him. He wasn't keen on coming back for this game until he saw the script. For once, I think it's safe to say that dead is dead.
Finished the main game yesterday, still got a few side missions to polish off.
I was a little disappointed by the ending, it seemed very abrupt. Although, to be fair, it may have been due to the way I played it - after the fight with Freeze, I took several hours out to do most of the sidequests before heading back to the main storyline and playing that through to the end. Even so, it was a bit
Quick heads-up - it appears that if you want the Storyteller achievement you have to go and chat to Calendar Man actually on the holiday - he just told me a little Hallowe'en anecdote. The calendar by his cell indicates which specific days you have to visit him (I must admit ignorance to a couple. What happens in mid-August?).